Delta-v/Content.Server/GameTicking
metalgearsloth 0f513f64fb
Rotate DefaultGrid on round start (#4957)
* Rotate DefaultGrid on round start

Not ideal long-term but good for bugspotting short-term.

* Fix buckle test

Because gridtraversal was being triggered the pos was being fucked when moving back

* Fix buckle

* Buckle offset
2021-10-25 15:22:57 +11:00
..
Commands Fix restartroundnow. 2021-10-13 20:46:45 +02:00
Presets Telecrystals (and a bit more ECS) (#4775) 2021-10-08 12:26:42 +02:00
Rules ECS damageable (#4529) 2021-09-14 10:07:37 -07:00
GameTicker.CVars.cs Rotate DefaultGrid on round start (#4957) 2021-10-25 15:22:57 +11:00
GameTicker.GamePreset.cs Turns GameTicker into an EntitySystem. (#4197) 2021-06-20 10:09:24 +02:00
GameTicker.GameRule.cs Turns GameTicker into an EntitySystem. (#4197) 2021-06-20 10:09:24 +02:00
GameTicker.JobController.cs Turns GameTicker into an EntitySystem. (#4197) 2021-06-20 10:09:24 +02:00
GameTicker.Lobby.cs ReadyAll no longer spawns people who are observing 2021-09-23 13:00:28 +02:00
GameTicker.LobbyMusic.cs Fix server lobby music exception. 2021-10-02 11:26:52 +02:00
GameTicker.Player.cs Removed old Loc.GetString() use instances (#4155) 2021-06-21 02:13:54 +02:00
GameTicker.RoundFlow.cs Rotate DefaultGrid on round start (#4957) 2021-10-25 15:22:57 +11:00
GameTicker.Spawning.cs Move Access to ECS (#4826) 2021-10-22 13:31:07 +11:00
GameTicker.StatusShell.cs Fix crash when getting server status 2021-06-20 17:38:05 +02:00
GameTicker.Updates.cs Removed old Loc.GetString() use instances (#4155) 2021-06-21 02:13:54 +02:00
GameTicker.cs Fix some warnings relating to fields being unused. 2021-09-20 11:22:59 +02:00
ManifestEntry.cs Game ticker now has a job assignment system. 2020-01-19 19:08:35 +01:00