* Fix things to some extent on rotated grids * Use Box2Rotated overload of IEntityLookup in GetEntitiesInTile |
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|---|---|---|
| .. | ||
| ContentTileDefinition.cs | ||
| TurfHelpers.cs | ||
* Fix things to some extent on rotated grids * Use Box2Rotated overload of IEntityLookup in GetEntitiesInTile |
||
|---|---|---|
| .. | ||
| ContentTileDefinition.cs | ||
| TurfHelpers.cs | ||