Delta-v/Content.Client
Javier Guardia Fernández ec9e65951c
Remove IHandsComponent and ISharedHandsComponent (#5218)
* Remove IHandsComponent and ISharedHandsComponent

* Copy the documentation from the interfaces

* Revert "Copy the documentation from the interfaces"

This reverts commit 7638a2d4817743d487c7b255ba3e56add77dca86.

* Perform a minute amount of cleanup
2021-11-08 15:08:24 +01:00
..
AI Changes most uses of Color.Green to Color.LimeGreen for better visuals (#4666) 2021-09-20 21:50:02 -07:00
AME Add ButtonHelpers and the SetButtonDisabledRecursive helper. 2021-07-29 12:55:37 +02:00
Access/UI Truncate long name / job titles for IDs (#5009) 2021-10-24 01:28:25 -07:00
Actions Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Administration Fix & extend add reagent verb (#4954) 2021-11-08 15:22:42 +11:00
Alerts Remove encapsulation for previously protected XAML UI fields (#4975) 2021-10-28 14:23:17 +02:00
Animations Replace all ITransformComponent by TransformComponent 2021-11-08 12:37:32 +01:00
Arcade Replace most VBox/HBoxContainers with BoxContainers (#4274) 2021-07-18 18:39:31 +02:00
Atmos Replace all ITransformComponent by TransformComponent 2021-11-08 12:37:32 +01:00
Audio Adds linting support to SoundCollectionPrototype, fix linter errors. 2021-10-01 12:40:44 +02:00
Body ECS damageable (#4529) 2021-09-14 10:07:37 -07:00
Botany Reorganizes Resources/Constructible (#4252) 2021-07-15 18:30:50 +00:00
Buckle Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Cabinet ItemCabinetVisualizer uses layers (#4445) 2021-08-17 14:13:39 -07:00
Camera Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Cargo Remove encapsulation for previously protected XAML UI fields (#4975) 2021-10-28 14:23:17 +02:00
Changelog Clean up the escape menu XAML a bit. 2021-09-07 00:30:08 +02:00
CharacterAppearance Fix humanoid appearance exception (#5133) 2021-11-03 11:31:29 +11:00
CharacterInfo Generally fixes the Character Info menu (#5206) 2021-11-07 21:18:23 +01:00
CharacterInterface Replace most VBox/HBoxContainers with BoxContainers (#4274) 2021-07-18 18:39:31 +02:00
Chat Fix speech bubble (#5042) 2021-10-27 12:31:22 +11:00
Chemistry Chem master / chem dispenser minor fixes (#5152) 2021-11-03 20:22:48 -07:00
Clickable Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Climbing Remove IActionBlocker.CanMove (#4449) 2021-08-09 17:34:01 -07:00
Cloning/UI Fix #4070, Visualizer Edition (#4730) 2021-10-02 16:43:47 -07:00
Clothing Remove IMoveSpeedModifier in favor of events (#5212) 2021-11-08 16:17:35 +11:00
CombatMode Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Commands Refactor Context Menus and make them use XAML & stylesheets (#4768) 2021-10-27 22:21:19 -07:00
Communications/UI Replace most VBox/HBoxContainers with BoxContainers (#4274) 2021-07-18 18:39:31 +02:00
Computer Fix a bunch of warnings (#5058) 2021-10-28 13:19:38 +02:00
Configurable/UI Replace most VBox/HBoxContainers with BoxContainers (#4274) 2021-07-18 18:39:31 +02:00
Construction ConstructionGL2 Part 2: Better guided steps and recipes. (#5103) 2021-11-02 11:24:32 +01:00
ContextMenu/UI Refactor Context Menus and make them use XAML & stylesheets (#4768) 2021-10-27 22:21:19 -07:00
Conveyor/Visualizers conveyor & recycler ecs (#4537) 2021-09-10 17:26:05 +10:00
Cooldown Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Crayon CrayonWindow to XAML UI (#4987) 2021-10-26 20:35:46 -07:00
Credits Credits window to XAML UI (#4622) 2021-09-17 09:10:24 -07:00
Cuffs Deprecate a bunch of IActionBlocker (#4852) 2021-10-21 13:03:14 +11:00
Damage Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151) 2021-11-03 16:48:03 -07:00
Disposal Remove encapsulation for previously protected XAML UI fields (#4975) 2021-10-28 14:23:17 +02:00
DoAfter Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Doors fix door crash (#5197) 2021-11-06 19:13:01 -07:00
DragDrop Prevent drag and dropping if the user is currenly unable to perform interactions. (fixes #5144) (#5196) 2021-11-06 17:05:51 -07:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Entry Stop pAIs from being able to wipe each other/do other odd things, pAIs name themselves after their owners (#5160) 2021-11-04 15:29:16 -07:00
EscapeMenu Show held item next to cursor (option). (#4658) 2021-10-22 13:26:02 +11:00
Eui Remove NetMessage deprecated boilerplate (#4196) 2021-06-21 07:43:54 +02:00
Examine fix examine bug (#5205) 2021-11-07 11:33:52 +01:00
Explosion Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Extinguisher Fire extinguisher safety (#4912) 2021-10-25 18:04:24 +11:00
Flash Refactors flashes to ECS, sunglasses protect you from being flashed. (#4579) 2021-09-10 00:20:41 +10:00
Fluids Puddle refactor 2: Spillastic boogaloo (#4784) 2021-10-27 19:24:18 +11:00
Friction Increase MoverController performance (#4448) 2021-08-15 14:03:08 +10:00
GameTicking/Managers Fix some warnings relating to fields being unused. 2021-09-20 11:22:59 +02:00
Ghost Add indicator showing amount of ghost roles available (#5150) 2021-11-03 16:48:12 -07:00
Gravity Gravity generator rewrite (#4828) 2021-11-02 11:12:55 +11:00
HUD Admin ghosts can now interact with stuff (#4178) 2021-08-23 13:14:52 +10:00
HandLabeler/UI Adds hand labelers (#4903) 2021-10-16 13:34:05 -07:00
Hands Remove IHandsComponent and ISharedHandsComponent (#5218) 2021-11-08 15:08:24 +01:00
HealthOverlay Fix healthoverlay debug system not culling guis correctly (#5172) 2021-11-04 23:53:24 -07:00
IconSmoothing Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
Info Adds rule button to lobby and character creation. Add IC naming warning. (#4760) 2021-10-03 21:48:29 +00:00
Input ECS verbs and update context menu (#4594) 2021-10-04 20:29:03 -07:00
Instruments More informative warning for if FluidSynth is not installed (#4971) 2021-10-29 12:20:49 +02:00
Interactable Fixes for grid rotation (#4562) 2021-09-16 13:02:10 +10:00
Inventory Remove IMoveSpeedModifier in favor of events (#5212) 2021-11-08 16:17:35 +11:00
IoC Popup ECS Refactor (#4692) 2021-09-26 15:18:45 +02:00
Items Refactor Context Menus and make them use XAML & stylesheets (#4768) 2021-10-27 22:21:19 -07:00
Jittering Status effect refactor (#4868) 2021-10-15 23:45:04 +02:00
Kitchen Remove encapsulation for previously protected XAML UI fields (#4975) 2021-10-28 14:23:17 +02:00
LateJoin Replace most VBox/HBoxContainers with BoxContainers (#4274) 2021-07-18 18:39:31 +02:00
Lathe Replace most VBox/HBoxContainers with BoxContainers (#4274) 2021-07-18 18:39:31 +02:00
Launcher Make launcher connecting dialog show disconnect reason again 2021-10-04 01:45:39 +02:00
Light Fix LightBehaviourComponent stinky warning. 2021-11-08 11:59:14 +01:00
Links Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Lobby Remove encapsulation for previously protected XAML UI fields (#4975) 2021-10-28 14:23:17 +02:00
MachineLinking machine linking refactor to ecs (#4323) 2021-08-27 17:46:02 +02:00
MainMenu Remove encapsulation for previously protected XAML UI fields (#4975) 2021-10-28 14:23:17 +02:00
Markers Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
MedicalScanner Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151) 2021-11-03 16:48:03 -07:00
Message Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Mining Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
MobState Draw depth adjustments (#5130) 2021-11-03 14:43:10 +01:00
Module Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Morgue/Visualizers Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Movement/Components Nuke portals (#4315) 2021-07-21 11:16:10 +02:00
NodeContainer Update overlays to use WorldAABB instead (#5128) 2021-11-03 11:27:39 +11:00
Nutrition Remove IMoveSpeedModifier in favor of events (#5212) 2021-11-08 16:17:35 +11:00
PAI Stop pAIs from being able to wipe each other/do other odd things, pAIs name themselves after their owners (#5160) 2021-11-04 15:29:16 -07:00
PDA Remove encapsulation for previously protected XAML UI fields (#4975) 2021-10-28 14:23:17 +02:00
Paper/UI Remove encapsulation for previously protected XAML UI fields (#4975) 2021-10-28 14:23:17 +02:00
Parallax Update overlays to use WorldAABB instead (#5128) 2021-11-03 11:27:39 +11:00
ParticleAccelerator Replace most VBox/HBoxContainers with BoxContainers (#4274) 2021-07-18 18:39:31 +02:00
Physics/Controllers Update content for joints refactor (#4487) 2021-10-04 15:35:03 +11:00
Pinpointer Pinpointer (#5131) 2021-11-03 14:35:34 -07:00
Placement/Modes Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
PneumaticCannon Pneumatic cannons (#4560) 2021-11-03 14:33:36 -07:00
Pointing fix lantern visualizer animation error (#4800) 2021-10-20 18:45:46 -07:00
Popups Replace all ITransformComponent by TransformComponent 2021-11-08 12:37:32 +01:00
Power Fix a bunch of warnings (#5058) 2021-10-28 13:19:38 +02:00
PowerCell Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Preferences Fix rider errors with style classes. 2021-10-30 14:00:46 +02:00
Projectiles Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Pulling ECS verbs and update context menu (#4594) 2021-10-04 20:29:03 -07:00
Recycling conveyor & recycler ecs (#4537) 2021-09-10 17:26:05 +10:00
Research Remove encapsulation for previously protected XAML UI fields (#4975) 2021-10-28 14:23:17 +02:00
Resources Stylesheets: Take advantage of Font stacking (#5111) 2021-11-03 20:32:03 -07:00
Rotation Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
RoundEnd Replace most VBox/HBoxContainers with BoxContainers (#4274) 2021-07-18 18:39:31 +02:00
Sandbox Update showbb command (#4710) 2021-10-03 17:58:19 +11:00
Screenshot Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Security Fix deployable barrier light toggle (#4739) 2021-10-02 16:53:20 +02:00
Shuttles Make Saltern driveable (#4257) 2021-07-21 21:15:12 +10:00
Singularity Client/Singularity: fix singularity using un-rotated viewport (#5117) 2021-11-02 12:11:58 +11:00
Slippery Slipping, now with 20% more ecs (#4310) 2021-07-21 22:13:58 +10:00
Smoking Refactors smoking to ECS, smoking actually makes you inhale reagents. (#4678) 2021-09-26 15:19:00 +02:00
Spawners Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Speech/EntitySystems Add-d-ds s-s-stut-ttering t-to the g-gam-me (#4901) 2021-10-17 01:23:31 +02:00
Stack Stack components are now entirely logicless. 2021-08-30 11:49:09 +02:00
State Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
StationEvents Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
Storage Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Strip Replace most VBox/HBoxContainers with BoxContainers (#4274) 2021-07-18 18:39:31 +02:00
Stunnable Refactors stunnable to be ECS. (#4819) 2021-10-10 12:47:26 +02:00
Stylesheets Stylesheets: Take advantage of Font stacking (#5111) 2021-11-03 20:32:03 -07:00
SubFloor Add subfloor appearance data, pipes correctly render subfloor. (#4393) 2021-07-31 19:50:36 -07:00
Suspicion Remove usages of SizeFlags (#4662) 2021-10-03 13:37:52 +02:00
Tabletop Update CloseTo to CloseToPercent (#4708) 2021-09-29 20:07:01 +10:00
Targeting Get rid of any usage of VBoxContainer/HBoxContainer (#4653) 2021-09-19 17:56:04 +00:00
Toilet Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Tools Makes tools and welders ECS, add ToolQualityPrototype. (#4741) 2021-10-07 13:01:27 +02:00
Traitor/Uplink Uplink UI icons and withdraw button (#4929) 2021-10-29 11:40:47 +02:00
Trigger Fix missing sounds (#4466) 2021-08-13 21:31:37 -07:00
UserInterface Gravity generator rewrite (#4828) 2021-11-02 11:12:55 +11:00
VendingMachines Refactors Vending Menu to XAML-UI (#4614) 2021-09-19 17:21:05 +00:00
Verbs Refactor Context Menus and make them use XAML & stylesheets (#4768) 2021-10-27 22:21:19 -07:00
Viewport Refactor Context Menus and make them use XAML & stylesheets (#4768) 2021-10-27 22:21:19 -07:00
Visualizer Fix #4070, Visualizer Edition (#4730) 2021-10-02 16:43:47 -07:00
Voting Vote type delay, code comments. 2021-07-21 19:03:10 +02:00
Wall Respriting the codebase (#4820) 2021-10-15 11:58:40 +02:00
Weapons Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Window Adds generic damage visualizer to the game (#4893) 2021-10-29 10:04:24 +02:00
Wires Fixed wire control hit test to work properly when the UI is scaled (#5181) (#5182) 2021-11-06 16:58:24 -07:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00