Delta-v/Content.Server/NPC
metalgearsloth 6426cd7008
NPC steering tweaks (#26351)
- Fix the free node check considering the whole tile and not the poly.
- Clear maps on direction resets.
- More robust arrival checks for pathfinding nodes.

(cherry picked from commit 64b648ff3c5183393b28285909e6b62c2b66663e)
2024-03-24 00:13:55 +01:00
..
Commands Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
Components Move faction exception and everything it needs to shared (#25154) 2024-03-23 23:55:48 +01:00
Events Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTN Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
Pathfinding Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-24 00:07:58 +01:00
Queries Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Systems NPC steering tweaks (#26351) 2024-03-24 00:13:55 +01:00
UI NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCBlackboard.cs Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
NPCBlackboardSerializer.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00