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Components
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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Events
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Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978)
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2024-03-24 00:01:51 +01:00 |
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ActivateInWorldEvent.cs
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Add welder toggle logs (#13303)
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2023-01-20 08:05:05 -08:00 |
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AfterInteract.cs
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Remove `IAfterInteract` (#9715)
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2022-07-14 21:45:31 +10:00 |
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BeforeInteract.cs
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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ITargetedInteractEventArgs.cs
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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InteractHand.cs
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ninja 2 electric boogaloo (#15534)
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2023-09-10 16:20:27 +10:00 |
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InteractUsing.cs
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Remove `IInteractUsing` (#9718)
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2022-07-14 04:42:54 -07:00 |
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RangedInteract.cs
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Remove `IAfterInteract` (#9715)
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2022-07-14 21:45:31 +10:00 |
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RotateToFaceSystem.cs
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Prevent dead players from turning bar stools (#24308)
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2024-03-17 15:10:22 +01:00 |
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SharedInteractionSystem.Blocking.cs
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More borg tweaks (#19143)
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2023-08-14 18:34:23 -05:00 |
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SharedInteractionSystem.Clumsy.cs
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Separated Bonk functionality and component from ClimbSystem and ClimbComponent (#13635)
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2023-01-31 17:33:00 -04:00 |
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SharedInteractionSystem.Relay.cs
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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SharedInteractionSystem.cs
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Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
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2024-03-24 00:07:58 +01:00 |
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SmartEquipSystem.cs
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Add support clothing equip/unequip doafters (#24389)
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2024-02-08 11:51:57 +01:00 |