* Add stopsWhenEntityDead to sound components
* Convert component
* Review
* Fix dupe sub
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit
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| .. | ||
| AmbientOnPoweredComponent.cs | ||
| AmbientSoundSystem.cs | ||
| ContentAudioSystem.cs | ||
| ServerGlobalSoundSystem.cs | ||