Delta-v/Content.Shared/CharacterAppearance
Flipp Syder 7dc6b95a10
Moves HumanoidAppearanceComponent to ECS (#4855)
* Moves HumanoidCharacterAppearance to ECS

* Makes HumanoidAppearanceSystem work over networks

* Makes HumanoidAppearanceSystem more efficient

* Cleans up the files

* Updates privacy on a couple of functions

* Fixes a few using references, renames a file

* Makes HumanoidAppearanceSystem more cleaner

* Fixes Magic Mirror

* Cleanup

* HumanoidAppearanceComponent now has a friend

SharedHumanoidAppearanceSystem is only allowed to act on this, now

* Fixes the Body-HumanoidAppearance ECS scaffolding

* a little cleanup never hurt anybody

* quick fix for magic mirror appearance access

* Replaces a networked event with a local one

This one was... causing bugs
2021-10-17 00:28:02 +02:00
..
Components Moves HumanoidAppearanceComponent to ECS (#4855) 2021-10-17 00:28:02 +02:00
Systems Moves HumanoidAppearanceComponent to ECS (#4855) 2021-10-17 00:28:02 +02:00
HairStyles.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
HumanoidCharacterAppearance.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
HumanoidVisualLayers.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
HumanoidVisualLayersExtension.cs Losing a head doesn't mean you lose your eyes #3956 #4061 (#4225) 2021-08-07 14:18:42 -07:00
ICharacterAppearance.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Sex.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
SpriteAccessoryCategories.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
SpriteAccessoryManager.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
SpriteAccessoryPrototype.cs Removed old Loc.GetString() use instances (#4155) 2021-06-21 02:13:54 +02:00