Delta-v/Content.Server/Interfaces
DrSmugleaf d91a8c4925
Add delaystart and forcepreset commands (#1163)
* Add extendroundstart message to extend lobby start timer

* Rename StartExtend to DelayStart

* Fix delaystart amounts above 59 not working

* Change delaystart seconds type from int to uint

* Change delaystart wrong args amount message

* Add forcegamepreset command

* Rename forcegamepreset to forcepreset and merged start and forcestart preset methods

* Fix index out of bounds exception when forcing suspicion to start

* Change game preset to match regardless of casing

* Add forcepreset unknown preset message

* Add and move in lobby checks

* Remove testing changes

* Change delaystart to pause/resume the timer when no seconds are specified

* Change pause message

* Remove testing code

* Change 0 seconds to not be a valid amount of seconds

* Replace MsgTickerLobbyCountdown Seconds with DateTime instead of uint

* Add one entire dot

* Replace Math.Min + Math.Max with Math.Clamp

Co-authored-by: ComicIronic <comicironic@gmail.com>

Co-authored-by: ComicIronic <comicironic@gmail.com>
2020-06-21 22:05:47 +02:00
..
Chat Deadchat 2020-03-30 01:15:43 +02:00
Chemistry use CannyFastMath in various places even where it might not be any different 2020-06-14 09:36:53 -04:00
GameObjects Drop items on entering dead or crit states (#1082) 2020-06-07 16:48:53 +02:00
GameTicking Add delaystart and forcepreset commands (#1163) 2020-06-21 22:05:47 +02:00
PDA Add basic PDA/Syndicate Uplink. (#942) 2020-05-28 13:22:47 +02:00
IAccess.cs Access refactor 2020-06-03 11:46:59 +02:00
IMoMMILink.cs OOC <-> Discord link. (#201) 2019-04-17 23:31:43 +02:00
IServerNotifyManager.cs Popup message notifications. (#125) 2018-11-21 21:11:30 +01:00
IServerPreferencesManager.cs Run database migrations in parallel with the rest of game startup to improve load times. 2020-01-25 16:16:48 +01:00