Delta-v/Resources/Prototypes
metalgearsloth f9e32fb0c1
Revert "Add support for multi-layer in-hand and clothing sprites" (#6521)
2022-02-07 14:59:22 +11:00
..
AccessLevels Adds Brig Access and more access specific windoors + airlocks (#6394) 2022-01-30 14:34:35 -07:00
Actions Adds new pAI sprites (#6205) 2022-01-17 12:21:40 -07:00
Alerts Severely nerf fires and severely buff fire protection (#5396) 2021-11-18 23:08:30 -07:00
Atmospherics Adds fire/air alarms (#5018) 2022-01-02 15:56:24 +11:00
Body Upstream species (#6066) 2022-01-08 19:53:14 -06:00
Catalog Uplink price rebalance (#6515) 2022-02-06 16:46:06 -07:00
Chemistry Upstream species (#6066) 2022-01-08 19:53:14 -06:00
Damage Move WindowComponent to ECS (#6267) 2022-01-29 16:21:38 +11:00
Datasets Dataset names purge (#6037) 2022-01-17 12:24:58 -07:00
Decals decal system & crayons (#5183) 2021-12-03 15:35:57 +01:00
Entities Revert "Add support for multi-layer in-hand and clothing sprites" (#6521) 2022-02-07 14:59:22 +11:00
EntityLists/Tools Adds some more toollists and debug entities (#3807) 2021-04-10 07:25:12 +00:00
HairStyles SKREEEEEE (#3706) 2021-03-28 17:26:32 +11:00
Hydroponics Added Poppies and Aloe (#6456) 2022-02-04 16:17:05 -07:00
InventoryTemplates get that crap outta here (completely rewrites inventorysystem) (#5807) 2021-12-30 22:56:10 +01:00
Maps Fixes for NSS Pillar (#6482) 2022-02-05 15:27:43 -06:00
NPCs Data-driven NPC behaviors (#3271) 2021-02-19 22:37:17 -08:00
Objectives Disabled 'stay alive' objective, reduced probabilities of steal and die (#6247) 2022-01-31 01:19:27 +11:00
Reagents Adds goats milk (#6378) 2022-02-04 14:14:47 -07:00
Recipes Nerf airlock deconstruction (#6343) 2022-02-07 14:06:11 +11:00
Roles Makes brig access not an exact copy of armory and gives it to lawyers (#6487) 2022-02-06 00:08:15 +01:00
Shaders Events/RadiationStorm: Fancy radiation shader & SFX (#5612) 2021-12-01 13:21:17 -07:00
SoundCollections Adds "Singuloose" by Janis Schiedková a.k.a Schiene as a lobby song (#5867) 2021-12-24 13:21:37 +01:00
Stacks Fixes some YAML linter errors. 2021-11-12 11:22:46 +01:00
Tiles Fixed inconsistent tiles, rebalanced explosives (#6339) 2022-01-31 01:34:11 +11:00
accents.yml Muzzle (#6194) 2022-01-18 15:18:22 -07:00
ai_factions.yml Data-driven NPC factions (#3249) 2021-02-21 00:27:17 +01:00
bar_signs.yml Removed more copyright materials (bar signs) (#5984) 2022-01-05 00:56:40 +11:00
game_presets.yml Refactor Game Modes (#5857) 2021-12-21 21:23:29 +01:00
game_rules.yml Refactor Game Modes (#5857) 2021-12-21 21:23:29 +01:00
holidays.yml Adds Travis Scott day to list of holidays. (#3236) 2021-02-16 09:41:36 +01:00
hud.yml HUD Themes (#3774) 2021-04-12 00:43:53 +02:00
melee_weapon_animations.yml Re-organizing the prototypes folder (#1384) 2020-07-20 12:26:16 +02:00
species.yml Upstream species (#6066) 2022-01-08 19:53:14 -06:00
status_effects.yml Adds metabolism effects to pretty much every chem already in the game (#5349) 2021-11-20 16:47:53 -07:00
tags.yml Adds digital audio workstation. (#6342) 2022-02-04 14:17:09 -07:00
tool_qualities.yml Add "Slicing" tool quality to knives. (#5473) 2021-11-23 12:24:40 +01:00