Delta-v/Content.Server
0x6273 7a7d0017b5
Use old reagent dispenser beaker slot ID (#24209)
Change the slot ID back to what it was to keep old map saves with an item in the slot loading correctly.

This also fixes the "You can't put this in the dispenser!" message not appearing when inserting an item without FitsInDispenserComponent because the whitelisted slot name wasn't changed.
2024-01-17 17:30:30 -08:00
..
Abilities Entitylookup method renames (#23519) 2024-01-14 19:10:38 +11:00
Access BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Actions Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-07 09:53:59 +11:00
Administration Follow command and ahelp menu follow (#24142) 2024-01-16 17:26:14 -08:00
Advertise Reduce vendor thank you message spam and add variety (#23746) 2024-01-08 18:34:47 -07:00
Advertisements Reduce vendor thank you message spam and add variety (#23746) 2024-01-08 18:34:47 -07:00
Afk Freeze eventbus dictionaries (#22628) 2024-01-06 20:24:42 +11:00
Alert Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-11 13:08:10 +11:00
AlertLevel Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
Ame Flatpacks and the Flatpacker 1001 (#23338) 2024-01-03 17:16:02 +11:00
Animals Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Announcements Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Anomaly Bluespace Anomaly Admin Logs (#23942) 2024-01-11 16:56:06 -05:00
Antag Cleanup mimic event (#23705) 2024-01-07 23:26:02 -07:00
Arcade BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Armor Predicted armor (#20560) 2023-09-28 20:48:50 +10:00
Atmos Move rotting stages and examine to shared (#24183) 2024-01-17 01:49:21 -08:00
Audio Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
BarSign/Systems Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Beam Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Bed try and purify cryosleeper code (#24165) 2024-01-16 16:02:26 -07:00
Bible UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Body Microwaves no longer instantly gib living creatures Microwaves now heat in real-time 2024-01-06 17:16:39 -08:00
Botany Grave digging and decomposition (#23646) 2024-01-14 11:47:31 -05:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-09 01:40:52 -05:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox the boxening (#22643) 2023-12-17 02:55:40 -07:00
Cargo Appraisal tools check for cargo bounty completion (#23760) 2024-01-08 23:18:50 -05:00
CartridgeLoader Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Chat Hackable intercoms (#23984) 2024-01-14 16:37:28 +11:00
Chemistry Use old reagent dispenser beaker slot ID (#24209) 2024-01-17 17:30:30 -08:00
Chunking Reduce ChunkingSystem allocations (#21795) 2023-11-29 12:02:24 +11:00
Cloning Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Clothing Move MaskComponent to shared and add toggle events (#22395) 2023-12-12 19:02:35 -07:00
Cluwne Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 00:15:20 -07:00
Commands Action, Action Container, and Action Upgrade changes (#24005) 2024-01-14 23:37:38 -07:00
Communications Add Initial Cooldown To Communications Computers (#21681) 2024-01-08 23:28:06 +11:00
Configurable Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Connection Cvar to allow whitelisted players to bypass panic bunker (#23885) 2024-01-14 16:27:32 +11:00
Construction Fixes construction graphs proccing while being microwaved (#23835) 2024-01-12 01:42:41 -07:00
Containers Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Contests Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-16 16:56:09 +11:00
Crayon Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CrewManifest BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Make DamageOtherOnHitSystem only flash an entity red if damage was dealt (#23612) 2024-01-06 23:13:01 +11:00
Database Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Decals Update content to new ParallelManager (#21813) 2023-11-29 11:00:12 +11:00
Defusable Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Destructible Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking Add input port of the network system in timer (#20026) 2024-01-06 17:41:56 +11:00
DeviceNetwork BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Devour Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Dice Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Discord Relay custom votes to a webhook (#18561) 2023-12-14 20:03:32 -08:00
Disposal BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Increase zombie prying time for bolted doors (#23383) 2024-01-03 17:41:39 -07:00
Dragon Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Drone Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Entitylookup method renames (#23519) 2024-01-14 19:10:38 +11:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Adds Duration to EMP Event (#18437) 2023-09-18 08:28:05 -04:00
Engineering Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Ensnaring Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Entry Freeze eventbus dictionaries (#22628) 2024-01-06 20:24:42 +11:00
Examine Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Execution Executions (#24150) 2024-01-17 01:45:45 -07:00
Explosion Explosion log fix fix (#24136) 2024-01-16 00:53:46 -07:00
Extinguisher Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Eye/Blinding Fixes the eye protection requirement of welding tools being inverted (#24106) 2024-01-15 00:47:00 -07:00
Fax Add a 'Copy' button to the fax UI (#22027) 2023-12-24 17:08:15 -08:00
Flash make flashes use audio range (#23521) 2024-01-04 23:27:32 +11:00
Fluids Optimise the puddle system to reach an equilibrium quickly. (#23776) 2024-01-12 00:22:56 +11:00
Forensics Cleanup forensic cleaning (#22715) 2023-12-21 01:54:52 -07:00
Friends Add mob retaliation (#19901) 2023-10-06 17:56:18 -07:00
GameTicking more objective logging + maybe fix the no objective bug (#24139) 2024-01-15 16:09:14 -07:00
Gateway Fix iron naming, add specific materials for ores (#23590) 2024-01-06 13:52:40 +11:00
Gatherable Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
GenericAntag move ninja objectives code into generic antag system (#20186) 2023-09-21 07:33:18 -07:00
Ghost Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
GhostKick Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Glue Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Gravity Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Guardian Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
GuideGenerator Make some prototypes use frozen collections (#22576) 2023-12-25 15:12:22 +11:00
Hands/Systems Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
HealthExaminable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Holiday Freeze eventbus dictionaries (#22628) 2024-01-06 20:24:42 +11:00
Holosign Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
HotPotato Hot potato on fire (#16017) 2023-05-06 20:30:16 +10:00
Humanoid Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
IdentityManagement Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
IgnitionSource UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
ImmovableRod Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Implants scram implant (#23122) 2024-01-04 05:38:02 -07:00
Info Rename "Server Info" to ServerInfo (#15436) 2023-04-16 10:55:59 +10:00
Instruments BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Interaction Desk bells can be rung with activate (#24047) 2024-01-14 12:43:59 +11:00
Inventory Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
IoC Revert "Game server api (#23129)" (#23672) 2024-01-07 02:04:21 -08:00
Item Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
KillTracking Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Kitchen Reagent grinder jittering (#24190) 2024-01-17 06:14:32 -07:00
Labels/Label Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
LandMines Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lathe fix emagged lathes (#23318) 2024-01-02 02:11:13 -05:00
Light Fix emergency flare not igniting through verb menu. (#24027) 2024-01-13 09:24:40 -07:00
Lightning Revert "Revert "Electric anomaly rework"" (#23549) 2024-01-04 21:14:10 -05:00
Lock Fix cyborg locking (#21809) 2023-11-22 12:16:02 -05:00
Lube Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Magic Fixed projectile spells not counting user (#22158) 2023-12-05 17:21:26 -05:00
MagicMirror BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Mapping Replace usages of MobObserver and AdminObserver with GameTicker consts (#21814) 2023-11-21 15:27:37 +11:00
Maps start of persistence support (#20770) 2023-12-16 19:55:19 -08:00
MassMedia NewsSystem fixes (#23969) 2024-01-12 01:04:55 -07:00
Materials Make the material ejection control completely generic (#23308) 2023-12-31 23:16:25 -08:00
Mech Limit hydraulic clamps to one DoAfter at a time (#23982) 2024-01-12 13:33:47 -07:00
Medical Fix clumsy defib debug assert (#23930) 2024-01-11 16:58:25 -05:00
Mind Fix multi-ghosts (#22964) 2023-12-26 00:19:12 +11:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-11 18:14:00 -04:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Last Words can no longer be prefixed with a radio channel identifier (#22459) 2023-12-13 14:20:38 -07:00
Morgue Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Motd Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
MouseRotator Mouse rotator system (#19267) 2023-09-23 15:45:13 +10:00
Mousetrap Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Movement Inventory slot enumerator rejig (#21788) 2023-12-08 08:20:51 +11:00
NPC Entitylookup method renames (#23519) 2024-01-14 19:10:38 +11:00
NameIdentifier Chill bounties + fixes (#23411) 2024-01-03 17:34:47 -07:00
Ninja Fixes ninja not being able to use abilities (#23748) 2024-01-08 19:15:00 -05:00
NodeContainer Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Nuke reduce nuke required floor radius variable (#22947) 2023-12-25 01:09:10 -07:00
NukeOps Replace string data fields with LocId where relevant (#20883) 2023-10-10 23:06:24 -04:00
Nutrition Do not log missing components in OpenableSystem (#24208) 2024-01-17 19:16:58 -05:00
Objectives Fix all objectives on end screen being bolded (#23345) 2024-01-02 17:19:41 +11:00
PAI Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
PDA Adding PAI Slot to PDA (#21086) 2024-01-04 05:56:14 -07:00
Paper Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Parallax Biome marker layer tweaks (#23663) 2024-01-09 22:44:38 +11:00
ParticleAccelerator Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Payload/EntitySystems Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Physics Entitylookup method renames (#23519) 2024-01-14 19:10:38 +11:00
Pinpointer BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-11 13:08:10 +11:00
Plants Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Players Don't throw on player spawn for playtime failure (#24148) 2024-01-16 01:01:41 -07:00
PneumaticCannon Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Pointing Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Points Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Polymorph Fix robusted dionas not being recoverable (#21636) 2024-01-04 06:10:04 -07:00
Popups Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Power machine parts + power cell resprite (#23913) 2024-01-10 23:06:01 -07:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-07 18:25:43 -07:00
PowerSink Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Prayer Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Preferences/Managers Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Procedural Fix exped dungeons (#23654) 2024-01-07 14:23:53 +11:00
Projectiles decelerator nerf and projectile penetration mini refactor (#24032) 2024-01-14 15:39:09 -08:00
Pulling Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-16 14:54:46 +10:00
Radiation Experimental Anomaly Vessel (#22233) 2023-12-08 12:50:41 -06:00
Radio Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
RandomAppearance Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RandomMetadata Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
RatKing Rename Miasma to Ammonia (#22791) 2023-12-20 21:19:50 -07:00
Remotes Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Repairable Predict tile-prying (#21167) 2023-10-24 00:20:33 +11:00
Research research console radio messages on unlock (#22166) 2023-12-06 18:00:51 +11:00
Resist Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Respawn Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Revenant revenant emag whitelist (#21849) 2023-11-27 14:39:29 -07:00
Revolutionary better deconversion (#23315) 2024-01-14 14:20:35 +11:00
Roles exterminator midround minor antag (#19946) 2023-12-24 20:16:56 -07:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Fix master (#22757) 2023-12-20 10:21:53 +11:00
Salvage Biome marker layer tweaks (#23663) 2024-01-09 22:44:38 +11:00
Sandbox Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
SensorMonitoring BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Shuttles localize shuttle timer eta etd (#24204) 2024-01-18 09:20:30 +11:00
Silicons Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Singularity add syndicate singularity beacon (#18486) 2024-01-06 00:21:24 -08:00
Solar Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Sound Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Spawners fix cryosleepers deleting the station (#24143) 2024-01-15 23:10:52 -05:00
Speech Hackable intercoms (#23984) 2024-01-14 16:37:28 +11:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Spreader Fix another error on round restart when terminating spreaders (#23201) 2024-01-03 18:57:28 +11:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-03 17:39:00 -07:00
Stack Storage CanInsert() tweaks (#21623) 2023-11-13 23:43:03 +11:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station Cryogenic Sleep Units (#24096) 2024-01-14 23:35:28 -07:00
StationEvents clerical error station event (#23091) 2023-12-27 20:09:05 -07:00
StationRecords Add admin Erase verb, add checkbox to erase from the ban panel (#20985) 2023-10-14 02:02:56 -07:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Storage BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Store Moves ID field to ListingData and adds BuyBeforeCondition (#22438) 2023-12-13 16:57:38 -05:00
Strip Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
Stunnable Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
SubFloor Make trays clientside (#14826) 2023-03-31 14:40:38 +11:00
SurveillanceCamera BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Tabletop Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Teleportation Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Temperature Remove uses of `TransformComponent.ChildEntities` (#22442) 2023-12-17 03:09:50 +11:00
Terminator exterminator midround minor antag (#19946) 2023-12-24 20:16:56 -07:00
Tesla Tesla Gun (#23175) 2024-01-06 18:18:35 +11:00
Thief Thief hotfix (#22976) 2023-12-27 12:42:15 -08:00
Tiles Incendiary projectiles and lava firestack reduction (#23479) 2024-01-08 00:41:42 -05:00
Tips Remove accidental using directives on transient dependencies. (#18999) 2023-08-11 16:56:40 -05:00
Toilet Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Tools Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Toolshed/Commands Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Traitor Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
Traits Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
UserInterface BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Vehicle Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
VendingMachines BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
Verbs Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
VoiceMask Fix masks not toggling voice mask component (#22506) 2023-12-14 20:39:11 -05:00
Voting Fix Vote Relay (#23670) 2024-01-07 16:38:16 -06:00
Wagging Tail wagging (#19573) 2024-01-14 18:52:07 +11:00
Warps Default warp point names (#21017) 2023-10-16 16:39:39 +11:00
Weapons Moves ShootProjectile to shared (#24007) 2024-01-13 15:52:02 +11:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Fix whitelist commands not giving feedback with 0 arguments, trim names, add [player] completion hint (#21152) 2023-10-21 14:57:51 -07:00
Wires Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Worldgen Fix various errors/exceptions (#22841) 2023-12-22 00:26:08 -07:00
Xenoarchaeology Xenoarch scanning time halved (#24188) 2024-01-17 11:45:18 -05:00
Zombies Fix reptilians pulling after being zombiefied (#23066) 2024-01-01 18:31:36 -05:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-06 19:31:08 -07:00
Content.Server.csproj Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00