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PlantMetabolism
upstream merge ( #1636 )
2024-08-18 17:21:07 +00:00
StatusEffects
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
ActivateArtifact.cs
dont log missing ArtifactComponent for artifexium ( #32073 )
2024-09-14 14:23:35 +01:00
AddToSolutionReaction.cs
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
AdjustAlert.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
AdjustReagent.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
AdjustTemperature.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
AreaReactionEffect.cs
metal foam grenades ( #29428 )
2024-08-09 17:34:17 +01:00
CauseZombieInfection.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
ChemCleanBloodstream.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
ChemHealEyeDamage.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
ChemVomit.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
CreateEntityReactionEffect.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
CreateGas.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
CureZombieInfection.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
Drunk.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
Electrocute.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
Emote.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
EmpReactionEffect.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
ExplosionReactionEffect.cs
Juice that makes you go boom ( #34730 )
2025-02-14 16:09:48 +00:00
ExtinguishReaction.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
FlammableReaction.cs
upstream merge ( #1636 )
2024-08-18 17:21:07 +00:00
FlashReactionEffect.cs
upstream merge 2/11 ( #2090 )
2024-11-07 20:09:25 +00:00
Glow.cs
Botany Rework Part 1: Mutations ( #31163 )
2024-09-22 02:23:49 +01:00
HealthChange.cs
Shitmed ( #869 )
2024-12-27 16:47:20 +00:00
Ignite.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
MakeSentient.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
ModifyBleedAmount.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
ModifyBloodLevel.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
ModifyLungGas.cs
Quick warning fixes ( #31694 )
2024-09-01 03:56:15 +01:00
MovespeedModifier.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
Oxygenate.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
Paralyze.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
PlantChangeStat.cs
Botany Rework Part 1: Mutations ( #31163 )
2024-09-22 02:23:49 +01:00
PlantMutateChemicals.cs
Botany Rework Part 1: Mutations ( #31163 )
2024-09-22 02:23:49 +01:00
PlantMutateGases.cs
Botany Rework Part 1: Mutations ( #31163 )
2024-09-22 02:23:49 +01:00
PlantMutateHarvest.cs
Botany Rework Part 1: Mutations ( #31163 )
2024-09-22 02:23:49 +01:00
PlantSpeciesChange.cs
Botany Rework Part 1: Mutations ( #31163 )
2024-09-22 02:23:49 +01:00
Polymorph.cs
Quick warning fixes ( #31694 )
2024-09-01 03:56:15 +01:00
PopupMessage.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
ReduceRotting.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
ResetNarcolepsy.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
SatiateHunger.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
SatiateThirst.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
Slipify.cs
Botany Rework Part 1: Mutations ( #31163 )
2024-09-22 02:23:49 +01:00
SolutionTemperatureEffects.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
WashCreamPieReaction.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
WearableReaction.cs
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00