* added pain-numbness component and system * added numb as a trait that pulls the pain numbness component * removed new event as mob threshold event as already being fired * checked for MobThresholdsComponent first before running VerifyThresholds * refacted force say to using LocalizedDatasetPrototype and added numb messages * added severity check alert * added comment for BeforeForceSayEvent * removed space formatting * changed Cancelled to CancelUpdate, fixed spacing and added two more damage-force-say-numb * changed prefix damage-force-say-numb to 5 (whoops) |
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|---|---|---|
| .. | ||
| AccentlessComponent.cs | ||
| AccentlessSystem.cs | ||
| LegsParalyzedComponent.cs | ||
| LegsParalyzedSystem.cs | ||
| LightweightDrunkComponent.cs | ||
| PainNumbnessComponent.cs | ||
| PainNumbnessSystem.cs | ||
| ParacusiaComponent.cs | ||
| PermanentBlindnessComponent.cs | ||
| PermanentBlindnessSystem.cs | ||
| SharedParacusiaSystem.cs | ||