Delta-v/Content.Server/GameObjects/EntitySystems/AI
metalgearsloth 72e50cce94
AI pickup changes (#1811)
* AI pickup changes

Eating and drinking isn't spammed anymore.
AI can do InRangeUnobstructed checks for item pickups.
AI can open drink cans.

AI littering to be coded.

* #nullable enable

* github's nullable fails are actively shortening my lifespan

* Use a const instead

So it's easier to find given the performance implications.

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-08-22 12:03:24 +02:00
..
LoadBalancer AI preset curves and expandable optimisation (#1346) 2020-08-11 22:01:55 +02:00
Pathfinding Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Steering AI pickup changes (#1811) 2020-08-22 12:03:24 +02:00
AiSystem.cs AI sleeping (#1708) 2020-08-18 15:14:55 +02:00
ServerAiDebugSystem.cs Add utility AI (#806) 2020-06-18 14:52:44 +02:00
SleepAiMessage.cs AI sleeping (#1708) 2020-08-18 15:14:55 +02:00