Delta-v/Content.Shared/Storage/Components
metalgearsloth c639a4efbb
Predicted movement opening lockers (#24937)
Relay wasn't really networked properly and this annoys me.

EntityStorage is still pretty skrunkly but this fixes the main issue I think.

(cherry picked from commit 042feae2e91f41f7d39e55340405e3c448903d61)
2024-02-08 12:36:12 +01:00
..
BinComponent.cs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
DumpableComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
InsideEntityStorageComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ItemCounterComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ItemMapperComponent.cs Bows & arrows (#19771) 2023-09-27 21:59:12 +02:00
MagnetPickupComponent.cs Fix ore bag not picking up artifact fragments (#21195) 2023-10-24 18:03:52 +02:00
SharedBagOpenVisuals.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SharedEntityStorageComponent.cs Predicted movement opening lockers (#24937) 2024-02-08 12:36:12 +01:00
SharedMapLayerData.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
StorageFillComponent.cs Predict StorageComponent (#19682) 2023-09-27 21:59:12 +02:00
StorageFillVisualizerComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00