| .. |
|
ExplosionGridTileFlood.cs
|
Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944)
|
2025-03-01 12:44:03 +00:00 |
|
ExplosionSpaceTileFlood.cs
|
Atmos device performance improvements (#26493)
|
2024-04-07 14:14:34 +02:00 |
|
ExplosionSystem.Airtight.cs
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
ExplosionSystem.CVars.cs
|
move TriggerExplosion to shared (#30227)
|
2025-03-01 17:02:14 +00:00 |
|
ExplosionSystem.GridMap.cs
|
Fix tile-events returns (#37502)
|
2025-05-18 17:55:33 +01:00 |
|
ExplosionSystem.Processing.cs
|
Cleanup warnings: CS8321, CS0105, CS0168 (#36949)
|
2025-05-18 16:56:23 +01:00 |
|
ExplosionSystem.TileFill.cs
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
ExplosionSystem.Visuals.cs
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
ExplosionSystem.cs
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
ExplosionTileFlood.cs
|
Fix warnings and code cleanup/fixes (#13570)
|
2023-01-19 13:56:45 +11:00 |
|
ProjectileGrenadeSystem.cs
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
RepulseAttractOnTriggerSystem.cs
|
Push horn (#36009)
|
2025-05-18 17:04:00 +01:00 |
|
ScatteringGrenadeSystem.cs
|
Cluster grenade refactor and contra markings (#31108)
|
2024-12-21 09:58:01 +00:00 |
|
SmokeOnTriggerSystem.cs
|
metal foam grenades (#29428)
|
2024-08-09 17:34:17 +01:00 |
|
TriggerSystem.Mobstate.cs
|
Melee Executions (#30104)
|
2024-08-11 14:52:53 +01:00 |
|
TriggerSystem.OnUse.cs
|
full sticky prediction (#30230)
|
2024-08-09 19:04:17 +01:00 |
|
TriggerSystem.Proximity.cs
|
remove usages of obsolete EntityUid method variants (#35106)
|
2025-03-01 13:17:18 +00:00 |
|
TriggerSystem.Signal.cs
|
move DeviceLinking events to shared (#36307)
|
2025-04-06 21:36:00 +01:00 |
|
TriggerSystem.TimedCollide.cs
|
Update TriggerSystem.TimedCollide.cs to not use Component.Owner (#29970)
|
2024-08-09 17:45:38 +01:00 |
|
TriggerSystem.Voice.cs
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
TriggerSystem.cs
|
Revert polymorphed entities before gibbing if revert on death. (#3492)
|
2025-04-17 11:08:44 +01:00 |
|
TwoStageTriggerSystem.cs
|
Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724)
|
2024-08-09 19:01:53 +01:00 |