mirror of
https://github.com/DeltaV-Station/Delta-v.git
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* Add shuttle interior drawing back
Just do it per-tile she'll be right, at least it's done with 1 draw call.
* Revamp shuttle console
* Bunch of cleanup work
* Lables sortito
* dok
* Pixel alignment and colours
* Fix a bunch of drawing bugs
* Shuttle map drawing
* Drawing fixes
* Map parallax working finally
* weh
* Commit all my stuff
* mic
* deez
* Update everything
* Xamlify everything
* uh
* Rudimentary blocker range
* My enemies have succeeded
* Bunch of changes to FTL
* Heaps of cleanup
* Fix FTL bugs
* FTL
* weewoo
* FTL fallback
* wew
* weh
* Basic FTL working
* FTL working
* FTL destination fixes
* a
* Exclusion zones
* Fix drawing / FTL
* Beacons working
* Coordinates drawing
* Fix unknown map names
* Dorks beginning
* State + docking cleanup start
* Basic dock drawing
* Bunch of drawing fixes
* Batching / color fixes
* Cleanup and beacons support
* weh
* weh
* Begin pings
* First draft at map objects
* Map fixup
* Faster drawing
* Fix perf + FTL
* Cached drawing
* Fix drawing
* Best I got
* strips
* Back to lists but with caching
* Final optimisation
* Fix dock bounds
* Docking work
* stinker
* kobolds
* Btns
* Docking vis working
* Fix docking pre-vis
* canasses
* Helldivers 2
* a
* Array life
* Fix
* Fix TODOs
* liltenhead feature club
* dorking
* Merge artifacts
* Last-minute touchup
(cherry picked from commit c5486873db)
79 lines
2.2 KiB
C#
79 lines
2.2 KiB
C#
using Content.Client.Pinpointer.UI;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Timing;
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namespace Content.Client.Medical.CrewMonitoring;
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public sealed partial class CrewMonitoringNavMapControl : NavMapControl
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{
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public NetEntity? Focus;
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public Dictionary<NetEntity, string> LocalizedNames = new();
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private Label _trackedEntityLabel;
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private PanelContainer _trackedEntityPanel;
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public CrewMonitoringNavMapControl() : base()
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{
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WallColor = new Color(192, 122, 196);
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TileColor = new(71, 42, 72);
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BackgroundColor = Color.FromSrgb(TileColor.WithAlpha(BackgroundOpacity));
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_trackedEntityLabel = new Label
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{
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Margin = new Thickness(10f, 8f),
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HorizontalAlignment = HAlignment.Center,
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VerticalAlignment = VAlignment.Center,
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Modulate = Color.White,
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};
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_trackedEntityPanel = new PanelContainer
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{
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PanelOverride = new StyleBoxFlat
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{
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BackgroundColor = BackgroundColor,
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},
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Margin = new Thickness(5f, 10f),
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HorizontalAlignment = HAlignment.Left,
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VerticalAlignment = VAlignment.Bottom,
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Visible = false,
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};
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_trackedEntityPanel.AddChild(_trackedEntityLabel);
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this.AddChild(_trackedEntityPanel);
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}
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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if (Focus == null)
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{
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_trackedEntityLabel.Text = string.Empty;
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_trackedEntityPanel.Visible = false;
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return;
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}
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foreach ((var netEntity, var blip) in TrackedEntities)
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{
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if (netEntity != Focus)
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continue;
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if (!LocalizedNames.TryGetValue(netEntity, out var name))
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name = "Unknown";
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var message = name + "\nLocation: [x = " + MathF.Round(blip.Coordinates.X) + ", y = " + MathF.Round(blip.Coordinates.Y) + "]";
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_trackedEntityLabel.Text = message;
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_trackedEntityPanel.Visible = true;
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return;
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}
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_trackedEntityLabel.Text = string.Empty;
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_trackedEntityPanel.Visible = false;
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}
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}
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