..
AME
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Access
ID Console can no longer grant access the privileged ID doesn't have. (read: AA nerf) ( #14699 )
2023-05-05 23:56:54 +10:00
Actions
Fix action state handling ( #16491 )
2023-05-16 13:00:13 +10:00
Administration
Move upload commands to engine ( #16582 )
2023-05-20 11:53:09 +10:00
AirlockPainter
Remove server and shared sprite component ( #15917 )
2023-04-30 16:09:52 +10:00
AlertLevel
Alert display lights now properly react to power changes. ( #14839 )
2023-03-24 20:10:48 -07:00
Alerts
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Animations
Remove ISpriteComponent ( #13458 )
2023-01-15 13:38:53 +11:00
Anomaly
Remove some client IEnumerables ( #16501 )
2023-05-16 22:55:22 +10:00
Arcade
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Atmos
Revert no device stacking ( #16608 )
2023-05-20 00:39:37 +10:00
Audio
Fix bug where space music would play even when on station ( #16260 )
2023-05-13 08:07:04 +10:00
BarSign
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Beam
Beam Component and Lightning Component ( #10196 )
2022-09-16 01:49:01 +10:00
Bed
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Body /Systems
Delete more body code ( #15259 )
2023-04-10 23:28:10 -07:00
Botany
Make potency visuals 1x scaling by default ( #16324 )
2023-05-11 21:15:21 +10:00
Buckle
Fix dead mob sprites rotating on death ( #16317 )
2023-05-11 21:20:41 +10:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Re-implement recoil ( #9406 )
2022-07-14 22:01:25 +10:00
CardboardBox
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Cargo
Telepad revival ( #16664 )
2023-05-21 20:09:31 +10:00
CartridgeLoader
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Changelog
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
CharacterAppearance
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
CharacterInfo
Remove ISpriteComponent ( #13458 )
2023-01-15 13:38:53 +11:00
Charges /Systems
emag refactor ( #15181 )
2023-04-18 22:46:00 -07:00
Chat
Update radio prefix parsing ( #13777 )
2023-02-19 04:27:56 +11:00
Chemistry
Make Reactions conserve thermal energy ( #16190 )
2023-05-13 13:10:32 +10:00
Clickable
Try fix click sorting & other misc changes. ( #15686 )
2023-04-23 17:44:27 +10:00
Cloning /UI
Ensure EUIs close themselves ( #15860 )
2023-04-29 13:16:24 +10:00
CloningConsole /UI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Clothing
Remove server and shared sprite component ( #15917 )
2023-04-30 16:09:52 +10:00
CombatMode
Reducing the size of new combat mode indicators ( #16170 )
2023-05-06 12:07:54 -04:00
Commands
Fix zoom command for aghost ( #15687 )
2023-04-23 18:28:51 +10:00
Communications /UI
Multiline edit everywhere ( #15216 )
2023-04-14 12:57:47 -07:00
Computer
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Configurable /UI
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Construction
Revert no device stacking ( #16608 )
2023-05-20 00:39:37 +10:00
ContextMenu /UI
Remove combat mode component reference ( #15206 )
2023-04-08 13:16:48 -07:00
Cooldown
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Crayon
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Credits
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
CrewManifest
Ensure EUIs close themselves ( #15860 )
2023-04-29 13:16:24 +10:00
Cuffs
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Damage
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
DamageState
Fix some damagestatevisuals ( #15674 )
2023-04-23 14:29:56 +10:00
Decals
Made ColorSelectorSliders use SpinBox instead of FloatSpinBox ( #13702 )
2023-03-06 10:07:49 -08:00
Devour
Added a component to eat bodies for health #8922 ( #16345 )
2023-05-15 18:44:35 -04:00
Dice
Dice tweaks ( #13514 )
2023-01-21 10:51:26 +11:00
Disposal
Convert DisposalUnitVisualizer to VisualizerSystem ( #13637 )
2023-02-03 18:26:50 -04:00
DoAfter
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Doors
Fix firelock lights for hot / pressurized rooms ( #15892 )
2023-05-06 15:54:36 +10:00
DragDrop
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
Dragon
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
Drugs
Fix overlay bugs ( #11406 )
2022-09-19 16:49:02 -07:00
Drunk
Fix overlay bugs ( #11406 )
2022-09-19 16:49:02 -07:00
Effects
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
Electrocution
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
Emp
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Ensnaring
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Entry
Move upload commands to engine ( #16582 )
2023-05-20 11:53:09 +10:00
Eui
Fix Client EuiManager ( #10898 )
2022-08-27 22:17:30 -07:00
Examine
Set SpriteView sizes in various controls. ( #15935 )
2023-04-30 16:46:45 +10:00
Explosion
Remove explosion visuals component references ( #15264 )
2023-04-19 20:09:22 +10:00
Extinguisher
Make FireExtinguisher shared ( #11666 )
2022-10-03 18:06:19 -07:00
Eye
Make blurry vision darken the screen ( #15926 )
2023-04-30 11:44:01 +10:00
Fax
Add fax admin panel ( #15215 )
2023-04-16 23:20:57 -07:00
Flash
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
FlavorText
Flavor text ( #8070 )
2022-05-13 15:58:45 -07:00
Fluids
Puddle fixes ( #15820 )
2023-04-26 21:29:31 +10:00
Foldable
Fix foldable-pickup interactions. ( #6057 )
2022-01-07 17:09:42 +11:00
Forensics
DNA basics ( #14724 )
2023-03-30 22:49:25 -06:00
GPS
Remove IItemStatus ( #11055 )
2022-09-10 23:53:17 -07:00
GameTicking /Managers
Remove lobby preload ( #15670 )
2023-04-23 13:14:25 +10:00
Gameplay
Try fix click sorting & other misc changes. ( #15686 )
2023-04-23 17:44:27 +10:00
Ghost
Defibrillator ( #15922 )
2023-05-03 10:10:19 +10:00
GhostKick
Kick mines (real) ( #8056 )
2022-05-18 14:07:35 +10:00
Gravity
Resolves GravityGeneratorVisualizer is Obsolete ( #13885 )
2023-03-31 16:04:53 +11:00
Guidebook
Make guidebook start with some entries collapsed ( #16181 )
2023-05-07 13:12:29 +10:00
Hands
Make item rsis overwrite sprite rsis for inhandvisuals ( #16714 )
2023-05-23 04:02:13 -06:00
HealthAnalyzer /UI
Remove diseases ( #15684 )
2023-05-07 17:50:37 +10:00
HealthOverlay
Mobstate Refactor ( #13389 )
2023-01-13 16:57:10 -08:00
HotPotato
Add hot potato ( #14204 )
2023-04-22 21:40:36 +10:00
Humanoid
Adds validation bool for setting humanoid skin color ( #15360 )
2023-04-23 19:16:59 +10:00
IconSmoothing
Misc state-handling changes ( #16444 )
2023-05-15 12:22:17 +10:00
IdentityManagement
Fix a bunch of warnings ( #11965 )
2022-10-16 08:44:23 -07:00
Implants
Implanters and Subdermal Implants ( #11840 )
2022-11-20 17:49:37 +11:00
Info
Rename "Server Info" to ServerInfo ( #15436 )
2023-04-16 10:55:59 +10:00
Input
Add shortcut to flip for construction menu ( #14152 )
2023-05-15 14:13:24 +10:00
Instruments
Don't spawn midi timer for inactive instruments ( #14300 )
2023-03-24 13:47:38 +11:00
Interactable
Prevent content from overriding sprite shader ( #9036 )
2022-07-14 19:28:51 -07:00
Inventory
Remove inventory component references ( #15249 )
2023-04-12 10:20:47 +10:00
IoC
Move upload commands to engine ( #16582 )
2023-05-20 11:53:09 +10:00
Items
Remove server and shared sprite component ( #15917 )
2023-04-30 16:09:52 +10:00
Jittering
Remove ISpriteComponent ( #13458 )
2023-01-15 13:38:53 +11:00
Kitchen
Changes required for iconComponent engine PR ( #16575 )
2023-05-19 17:13:10 +10:00
Kudzu
Fix edgespreaderprototype linter ( #15265 )
2023-04-10 17:54:50 +10:00
Labels /UI
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
LateJoin
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Lathe
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Launcher
Don't clip ban reason text ( #12925 )
2022-12-07 20:05:18 -06:00
Light
Avoid RGB controller error spam ( #16440 )
2023-05-14 16:18:14 -04:00
Lightning /Components
Beam Component and Lightning Component ( #10196 )
2022-09-16 01:49:01 +10:00
Lobby
Fix missing dependencies, which caused exception setting up UI ( #16387 )
2023-05-13 11:30:39 -04:00
MachineLinking /UI
[Entity] Brig Timers ( #15285 )
2023-04-19 01:47:01 -06:00
MagicMirror
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
MainMenu
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Mapping
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Maps
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Markers
Proto-kinetic crusher ( #16277 )
2023-05-14 13:15:18 +10:00
Materials
Convert materials to use PhysicalComposition ( #15414 )
2023-04-29 14:53:41 +10:00
Mech
H.O.N.K. mech ( #14670 )
2023-05-05 23:21:13 +10:00
Medical
Fix crew monitoring direction & memory leak ( #16459 )
2023-05-15 16:38:41 -04:00
MedicalScanner
Resolves MedicalScannerVisualizer is Obsolete ( #13893 )
2023-03-26 15:26:00 -04:00
Message
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
Mining
Ore veins ( #14011 )
2023-02-12 12:40:57 +00:00
Morgue /Visualizers
cleaning up more stuff with crematoriums and morgues ( #11384 )
2022-09-19 16:59:04 -07:00
Movement /Systems
Fix ghost FOV toggling ( #15751 )
2023-04-25 11:11:42 +10:00
NPC
NPC utility queries ( #15843 )
2023-05-01 14:57:11 -04:00
NetworkConfigurator
Device Linking and better linking ui ( #13645 )
2023-05-07 16:07:24 +10:00
NodeContainer
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Nuke
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Nutrition /EntitySystems
Hunger ECS ( #14939 )
2023-04-03 12:42:30 +10:00
Options /UI
Add shortcut to flip for construction menu ( #14152 )
2023-05-15 14:13:24 +10:00
Orbit
Remove ISpriteComponent ( #13458 )
2023-01-15 13:38:53 +11:00
Outline
Make clickmap lookups use the sprite tree ( #13275 )
2023-01-05 16:29:27 +11:00
PAI
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
PDA
Add to PDA alert level, shift duration, instructions and ID access. Also fix uknown station name. ( #15220 )
2023-05-17 14:35:40 -06:00
Paper
Enhance paperwork UI ( #16006 )
2023-05-06 17:35:22 +10:00
Parallax
autogen parallax state ( #15384 )
2023-04-22 22:02:23 +10:00
ParticleAccelerator
Replace `SpriteStateChange` construction action with `AppearanceChange` ( #15914 )
2023-04-30 07:04:31 +10:00
Physics /Controllers
Try fix collision mispredicts ( #16298 )
2023-05-13 00:02:50 +10:00
Pinpointer
Fix pinpointer flicker ( #15452 )
2023-05-07 18:20:43 +10:00
Placement /Modes
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Players /PlayTimeTracking
Play time tracking: Job timers 3: more titles: when the ( #9978 )
2022-08-07 16:00:42 +10:00
PneumaticCannon
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
Pointing
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Popups
Fix filter popup prediction spam ( #16274 )
2023-05-10 10:00:58 +10:00
Power
Resolves ApcVisualizer is Obsolete ( #13898 )
2023-05-07 22:17:29 -04:00
PowerCell
Resolves PowerChargerVisualizer is Obsolete ( #13901 )
2023-04-29 14:34:48 +10:00
Preferences
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Projectiles
Proto-kinetic crusher ( #16277 )
2023-05-14 13:15:18 +10:00
Pulling
Revert "ctrl-rclick tweaks" ( #7171 )
2022-03-18 15:40:02 +11:00
Radiation
Geiger counter ( #12082 )
2022-12-06 17:56:52 -08:00
Radio /EntitySystems
Update radio prefix parsing ( #13777 )
2023-02-19 04:27:56 +11:00
Research
RND Rework [Death to Techweb] ( #16370 )
2023-05-15 15:17:30 -05:00
Resources
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Revenant
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Rotation
Fix dead mob sprites rotating on death ( #16317 )
2023-05-11 21:20:41 +10:00
RoundEnd
Set SpriteView sizes in various controls. ( #15935 )
2023-04-30 16:46:45 +10:00
Salvage
Expeditions QOL ( #15599 )
2023-04-21 15:05:50 +10:00
Sandbox
Fix ghost FOV toggling ( #15751 )
2023-04-25 11:11:42 +10:00
Screenshot
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Shuttles
Prevent early salvage FTL ( #16409 )
2023-05-14 07:37:58 -04:00
Singularity
Resolves RadiationCollectorVisualizer is Obsolete ( #13905 )
2023-05-18 14:03:30 -04:00
Smoking
Converted BurnState Visualizer ( #15661 )
2023-04-29 19:09:11 +10:00
Sound
`EmitSound` prediction ( #13282 )
2023-01-05 05:56:35 +11:00
Spawners
Jetpacks ( #9023 )
2022-06-24 17:44:30 +10:00
Speech /EntitySystems
Ratvarian Language and CogChamp ( #15639 )
2023-04-29 18:34:19 +10:00
Sprite
Water gun cargo crate ( #16172 )
2023-05-07 13:14:54 +10:00
Stack
Resolves StackVisualizer is Obsolete ( #13908 )
2023-05-18 16:16:53 +10:00
Station
Adds even more smites and a bunch of tools. ( #9825 )
2022-07-21 17:30:00 -05:00
StationRecords
Fingerprints filter for records station computer ( #15017 )
2023-04-12 07:27:13 -07:00
Stealth
Fix SpawnAndDirtyAllEntities test ( #15771 )
2023-04-25 19:27:57 +10:00
Sticky /Visualizers
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Storage
Resolves StorageVisualizer is Obsolete ( #13910 )
2023-05-18 14:03:20 -04:00
Store /Ui
uplink locking/unlocking, minor pda refactor ( #15842 )
2023-05-01 16:30:08 +10:00
Strip
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
Stunnable
Refactors stunnable to be ECS. ( #4819 )
2021-10-10 12:47:26 +02:00
Stylesheets
RND Rework [Death to Techweb] ( #16370 )
2023-05-15 15:17:30 -05:00
SubFloor
TRay fixes ( #15030 )
2023-04-01 12:53:25 +11:00
SurveillanceCamera
Remove some client IEnumerables ( #16501 )
2023-05-16 22:55:22 +10:00
Tabletop
Move TabletopItemVisualizerSystem into TabletopSystem ( #13921 )
2023-02-05 13:02:49 -07:00
Targeting /UI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Teleportation
Add teleporter logs ( #13375 )
2023-02-17 01:27:43 +01:00
TextScreen
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Toggleable
Proto-kinetic crusher ( #16277 )
2023-05-14 13:15:18 +10:00
Toilet
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Tools
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Traits
New Traits ( #13763 )
2023-03-04 23:44:13 -04:00
Trigger
Resolves TimerTriggerVisualizer is Obsolete ( #13912 )
2023-05-13 17:18:33 -04:00
UserInterface
Make `SlotControl` textures nullable ( #16519 )
2023-05-17 10:18:52 +10:00
Vehicle
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
VendingMachines
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
Verbs
Set SpriteView sizes in various controls. ( #15935 )
2023-04-30 16:46:45 +10:00
Viewport
Revert "Moony z level hack ( #15031 )" ( #15032 )
2023-03-31 21:50:11 -05:00
VoiceMask
Voice mask ( #10458 )
2022-09-29 12:22:27 +10:00
Voting
Fix vote popup ( #14940 )
2023-03-29 19:36:30 +11:00
Wall
Convert ReinforcedWallVisualizer to ECS ( #15735 )
2023-05-01 15:39:11 -04:00
Weapons
Northstar Gloves ( #16021 )
2023-05-23 14:12:30 -04:00
Weather
Fix weather blocking in some instances ( #14561 )
2023-03-11 14:11:19 +11:00
Wires
Telecom server panel check ( #14523 )
2023-03-23 20:09:45 -04:00
Xenoarchaeology
[Sci] Non-destructive XenoArch Research ( #15398 )
2023-04-16 23:57:21 -06:00
Zombies
fix zombie mispredicts ( #11043 )
2022-09-07 11:59:27 +10:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
Content.Client.csproj
Update project files for configuration changes. ( #14281 )
2023-03-06 11:38:07 -08:00
Content.Client.csproj.DotSettings
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00