Delta-v/Content.Shared/Interaction
Clyybber 0e98c1c524
Refactor slip dropping to use throwing (#5476)
* Refactor slip dropping to use throwing

* Update Content.Server/Fluids/EntitySystems/SpillableSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Uncringe

* Update Content.Server/Fluids/EntitySystems/SpillableSystem.cs

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2021-11-23 16:38:39 -07:00
..
Events ActionBlocker CanInteract uses EntityUid exclusively 2021-11-09 15:05:49 +01:00
Helpers DrinkSystem uses EntityUid instead of IEntity 2021-11-09 11:28:27 +01:00
BeforeInteract.cs Give some of the most common interaction events EntityUid properties 2021-11-09 15:05:49 +01:00
IActivate.cs Give some of the most common interaction events EntityUid properties 2021-11-09 15:05:49 +01:00
IAfterInteract.cs Give some of the most common interaction events EntityUid properties 2021-11-09 15:05:49 +01:00
IDropped.cs Refactor slip dropping to use throwing (#5476) 2021-11-23 16:38:39 -07:00
IInteractHand.cs Give some of the most common interaction events EntityUid properties 2021-11-09 15:05:49 +01:00
IInteractUsing.cs Give some of the most common interaction events EntityUid properties 2021-11-09 15:05:49 +01:00
IRangedInteract.cs RangedInteractEvent uses EntityUid exclusively 2021-11-09 15:05:49 +01:00
ITargetedInteractEventArgs.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
IUse.cs Give some of the most common interaction events EntityUid properties 2021-11-09 15:05:49 +01:00
RotateToFaceSystem.cs ActionBlocker CanChangeDirection uses EntityUid exclusively 2021-11-09 13:48:59 +01:00
SharedInteractionSystem.cs Refactor slip dropping to use throwing (#5476) 2021-11-23 16:38:39 -07:00