Delta-v/Content.Server/EntityEffects/Effects/Botany/PlantMutateChemicalsEntityE...

44 lines
1.7 KiB
C#

using Content.Server.Botany;
using Content.Server.Botany.Components;
using Content.Shared.EntityEffects;
using Content.Shared.EntityEffects.Effects.Botany;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Server.EntityEffects.Effects.Botany;
public sealed partial class PlantMutateChemicalsEntityEffectSystem : EntityEffectSystem<PlantHolderComponent, PlantMutateChemicals>
{
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly IRobustRandom _random = default!;
protected override void Effect(Entity<PlantHolderComponent> entity, ref EntityEffectEvent<PlantMutateChemicals> args)
{
if (entity.Comp.Seed == null)
return;
var chemicals = entity.Comp.Seed.Chemicals;
var randomChems = _proto.Index(args.Effect.RandomPickBotanyReagent).Fills;
// Add a random amount of a random chemical to this set of chemicals
var pick = _random.Pick(randomChems);
var chemicalId = _random.Pick(pick.Reagents);
var amount = _random.Next(1, (int)pick.Quantity);
var seedChemQuantity = new SeedChemQuantity();
if (chemicals.ContainsKey(chemicalId))
{
seedChemQuantity.Min = chemicals[chemicalId].Min;
seedChemQuantity.Max = chemicals[chemicalId].Max + amount;
}
else
{
seedChemQuantity.Min = 1;
seedChemQuantity.Max = 1 + amount;
seedChemQuantity.Inherent = false;
}
var potencyDivisor = (int)Math.Ceiling(100.0f / seedChemQuantity.Max);
seedChemQuantity.PotencyDivisor = potencyDivisor;
chemicals[chemicalId] = seedChemQuantity;
}
}