Delta-v/Content.Server/Tiles/TileEntityEffectSystem.cs

28 lines
937 B
C#

using Content.Shared.StepTrigger.Systems;
using Content.Shared.EntityEffects;
namespace Content.Server.Tiles;
public sealed class TileEntityEffectSystem : EntitySystem
{
[Dependency] private readonly SharedEntityEffectsSystem _entityEffects = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TileEntityEffectComponent, StepTriggeredOffEvent>(OnTileStepTriggered);
SubscribeLocalEvent<TileEntityEffectComponent, StepTriggerAttemptEvent>(OnTileStepTriggerAttempt);
}
private void OnTileStepTriggerAttempt(Entity<TileEntityEffectComponent> ent, ref StepTriggerAttemptEvent args)
{
args.Continue = true;
}
private void OnTileStepTriggered(Entity<TileEntityEffectComponent> ent, ref StepTriggeredOffEvent args)
{
var otherUid = args.Tripper;
_entityEffects.ApplyEffects(otherUid, ent.Comp.Effects.ToArray());
}
}