Delta-v/Content.Shared/Chemistry/EntitySystems
Princess Cheeseballs f3c49f9294 Entity effects ECS refactor (#40580)
* LOCKED THE FUCK IN

* Forgot this little fella

* Crying

* All entity effects ported, needs cleanup still

* Commit

* HEHEHEHAW

* Shelve for now

* fixe

* Big

* First big chunk of changes

* Big if true

* Commit

* IT BUILDS!!!

* Fix LINTER fails

* Cleanup

* Scale working, cut down on some evil code

* Delete old Entity Effects

* Accidentally breaking shit by fixing bugs

* Fix a bunch of effects not working

* Fix reagent thresholds

* Update damage

* Wait don't change the gas metabolisms A

* Cleanup

* more fixes

* Eh

* Misc fixes and jank

* Remove two things, add bullshit, change condition to inverted

* Remove unused "Shared" system structure

* Namespace fix

* merge conflicts/cleanup

* More fixes

* Guidebook text begins

* Shelve

* Push

* More shit to push

* Fix

* Fix merg conflicts

* BLOOD FOR THE BLOOD GOD!!!

* Mild cleanup and lists

* Fix localization and comments

* Shuffle localization around a bit.

* All done?

* Nearly everything

* Is this the end?

* Whoops forgot to remove that TODO

* Get rid of some warnings for good measure...

* It's done

* Should make those virtual in case we want to override them tbqh...

* Update Content.Shared/EntityEffects/Effects/Botany/PlantAttributes/PlantDestroySeeds.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Fix test fails real

* Add to codeowners

* Documentation to everything

* Forgot to push whoops

* Standardize Condition names

* Fix up metabolism a little as a treat

* review

* add IsServer checks

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
2025-12-29 11:39:22 -06:00
..
HypospraySystem.cs Fix medipen injectors not respecting entity identity (#39735) 2025-11-23 15:22:27 -06:00
ReactiveContainerSystem.cs upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
RehydratableSystem.cs snipe qol prs from upstream (#2614) 2025-01-05 03:55:34 +00:00
ScoopableSolutionSystem.cs Fix debug assert in ScoopableSolution (#35225) 2025-03-01 13:30:35 +00:00
SharedInjectorSystem.cs Re-add skimmer functionality (#4795) 2025-11-28 10:36:55 +01:00
SharedSolutionContainerMixerSystem.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
SharedSolutionContainerSystem.Capabilities.cs Move solution examine subscription from DrinkComponent to ExaminableSolutionComponent (#39362) 2025-11-23 15:22:17 -06:00
SharedSolutionContainerSystem.Relays.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
SharedSolutionContainerSystem.cs Entity effects ECS refactor (#40580) 2025-12-29 11:39:22 -06:00
SolutionPurgeSystem.cs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
SolutionRegenerationSystem.cs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
SolutionSpikerSystem.cs Fixes debug assertion thrown when spiking with pills (#34813) 2025-02-14 16:09:52 +00:00
SolutionTransferSystem.cs fix(Solutions): Implement missing bounds check (#30239) 2024-08-09 18:24:30 +01:00