..
AirFilterComponent.cs
mech nitrogen filtering 2 ( #19868 )
2023-11-12 20:45:18 +01:00
AirIntakeComponent.cs
mech nitrogen filtering 2 ( #19868 )
2023-11-12 20:45:18 +01:00
AirtightComponent.cs
Fix atmos NaN error ( #26441 )
2024-03-27 18:38:23 +01:00
AtmosExposedComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
AtmosFixMarkerComponent.cs
Hide role entities in the spawn menu ( #32798 )
2024-10-24 02:01:21 +01:00
AtmosPlaqueComponent.cs
Resolve `'EntitySystem.Get<T>()' is obsolete` in content ( #27936 )
2024-05-18 13:58:55 +02:00
BarotraumaComponent.cs
Remove AlertType and AlertCategory ( #27933 )
2024-06-01 16:55:49 +02:00
FlammableComponent.cs
Remove AlertType and AlertCategory ( #27933 )
2024-06-01 16:55:49 +02:00
GasAnalyzerComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
GasMixtureHolderComponent.cs
Move GasMixture to shared ( #27480 )
2024-05-07 04:00:15 +02:00
GridAtmosphereComponent.cs
Partial atmos refactor ( #22521 )
2024-03-24 00:14:24 +01:00
HeatExchangerComponent.cs
Rebalance radiator cooling and material cost ( #18823 )
2023-08-24 09:36:16 -08:00
IgniteOnCollideComponent.cs
Incendiary projectiles and lava firestack reduction ( #23479 )
2024-01-26 22:11:45 +01:00
IgniteOnMeleeHitComponent.cs
Rebalance fireaxe ( #22731 )
2023-12-22 22:59:07 +01:00
MapAtmosphereComponent.cs
Move GasMixture to shared ( #27480 )
2024-05-07 04:00:15 +02:00
PipeRestrictOverlapComponent.cs
Prevent stacking pipes ( #28308 )
2024-06-01 17:14:50 +02:00
PressureImmunityComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
PressureProtectionComponent.cs
Add events for TemperatureProtection and PressureProtection ( #25165 )
2024-02-18 23:11:15 +01:00