Delta-v/Content.Server/GameObjects/Components/Chemistry/ReagentTankComponent.cs

36 lines
977 B
C#

using Content.Shared.Chemistry;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
#nullable enable
namespace Content.Server.GameObjects.Components.Chemistry
{
[RegisterComponent]
public class ReagentTankComponent : Component
{
public override string Name => "ReagentTank";
[ViewVariables(VVAccess.ReadWrite)]
public ReagentUnit TransferAmount { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public ReagentTankType TankType { get; set; }
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(this, c => c.TransferAmount, "transferAmount", ReagentUnit.New(10));
serializer.DataField(this, c => c.TankType, "tankType", ReagentTankType.Unspecified);
}
}
public enum ReagentTankType : byte
{
Unspecified,
Fuel
}
}