Delta-v/Content.Server/GameObjects/Components/Morgue/MorgueTrayComponent.cs

29 lines
850 B
C#

using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Morgue
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public class MorgueTrayComponent : Component, IActivate
{
public override string Name => "MorgueTray";
[ViewVariables]
public IEntity Morgue { get; set; }
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if(Morgue != null && !Morgue.Deleted && Morgue.TryGetComponent<MorgueEntityStorageComponent>(out var comp))
{
comp.Activate(new ActivateEventArgs()
{
User = eventArgs.User,
Target = Morgue
});
}
}
}
}