Delta-v/Content.Server/GameObjects/Components/Weapon
DrSmugleaf 1477cd4d0a
Make component states dependant on the player getting them (#3280)
* Make component states dependant on the player getting them

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>

* Updated submodule to v0.3.7.

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Acruid <shatter66@gmail.com>
2021-02-18 00:09:07 -08:00
..
Melee Add cooldown to melee weapons on pickup/selected 2021-02-12 11:27:45 +01:00
Ranged Make component states dependant on the player getting them (#3280) 2021-02-18 00:09:07 -08:00
FlashableComponent.cs Make component states dependant on the player getting them (#3280) 2021-02-18 00:09:07 -08:00