* Make component states dependant on the player getting them Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> * Updated submodule to v0.3.7. Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> Co-authored-by: Acruid <shatter66@gmail.com> |
||
|---|---|---|
| .. | ||
| Property | ||
| BodyPartCompatibility.cs | ||
| BodyPartExtensions.cs | ||
| BodyPartSymmetry.cs | ||
| BodyPartType.cs | ||
| IBodyPart.cs | ||
| IBodyPartAdded.cs | ||
| IBodyPartContainer.cs | ||
| IBodyPartRemoved.cs | ||
| SharedBodyPartComponent.cs | ||