Delta-v/Content.Shared/GameObjects/Components/Body/Part
DrSmugleaf 1477cd4d0a
Make component states dependant on the player getting them (#3280)
* Make component states dependant on the player getting them

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>

* Updated submodule to v0.3.7.

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Acruid <shatter66@gmail.com>
2021-02-18 00:09:07 -08:00
..
Property Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
BodyPartCompatibility.cs Update documentation for body system code (#2556) 2020-11-15 14:22:59 +11:00
BodyPartExtensions.cs Update documentation for body system code (#2556) 2020-11-15 14:22:59 +11:00
BodyPartSymmetry.cs Update documentation for body system code (#2556) 2020-11-15 14:22:59 +11:00
BodyPartType.cs Update documentation for body system code (#2556) 2020-11-15 14:22:59 +11:00
IBodyPart.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
IBodyPartAdded.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
IBodyPartContainer.cs Update documentation for body system code (#2556) 2020-11-15 14:22:59 +11:00
IBodyPartRemoved.cs Update documentation for body system code (#2556) 2020-11-15 14:22:59 +11:00
SharedBodyPartComponent.cs Make component states dependant on the player getting them (#3280) 2021-02-18 00:09:07 -08:00