Delta-v/Content.Shared/GameObjects/Components/Portal/SharedPortalComponent.cs

37 lines
731 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Portal
{
public abstract class SharedPortalComponent : Component
{
public override string Name => "Portal";
public override void OnAdd()
{
base.OnAdd();
if (Owner.TryGetComponent<IPhysicsComponent>(out var physics))
{
physics.Hard = false;
}
}
}
[Serializable, NetSerializable]
public enum PortalVisuals
{
State
}
[Serializable, NetSerializable]
public enum PortalState
{
RecentlyTeleported,
Pending,
UnableToTeleport,
}
}