13 lines
449 B
C#
13 lines
449 B
C#
namespace Content.Shared._DV.Body.Components;
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/// <summary>
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/// If an entity has this, if a small character has penalties (such as pull speed),
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/// the small character will ignore the penalties associated with their size.
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///
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/// Mostly used for things like wheeled/floating objects.
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///
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/// See <see cref="Systems.SmallCharacterSystem"/>
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/// </summary>
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[RegisterComponent]
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public sealed partial class UnaffectedBySizePenaltyComponent : Component;
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