Delta-v/Content.Server/Interfaces
DrSmugleaf 4b4e83d2bf
Add changing the amount of hands on the GUI depending on your body parts (#1406)
* Multiple hands in gui first pass

* Remove IHandsComponent interface

* Create hand class and more hand textures

* Refactor ServerHandsComponent to use a single list of hands

* Seal SharedHand

* Fix picked up items not showing on top of the hand buttons

* Remove HandsGui buttons and panels dictionaries

* Fix items in hands rendering

* Fix wrong hand container comparison

* Fix not updating the location of duplicate hands

* Change ClientHandsComponent to use a SortedList instead of a dictionary

* More merge conflict fixes

* Change SortedList to List

* Fix hand button order

* Add item tooltip for more than 2 hands and updating when removing hands

* Add add hand and remove hand command

* Merge conflict fixes

* Remove nullable reference type from ContainerSlot

* Fix texture errors

* Fix error when reaching 0 hands

* Fix error when swapping hands with no hands

* Merged remove hand methods

* Fix item panel texture errors

* Merge conflict fixes

* Fix addhand and removehand command descriptions

* Add properly displaying tooltips for 2 hands

* Make hand indexes and locations consistent across the client and server

* Add dropping held entity if a hand is removed

* Change hand location to be calculated by index

* Made different hand gui updates more consistent

* Remove human body yml testing changes

* Sanitize addhand and removehand commands

* Merge conflict fixes

* Remove testing changes

* Revert body system changes

* Add missing imports

* Remove obsolete hands parameter in yml files

* Fix broken import

* Fix startup error and adding and removing hands on the same tick

* Make hand container id use an uint

In case someone gets more than 2 billion hands

* Rename hand component files

* Make hands state use an array
2020-07-25 15:11:16 +02:00
..
Chat Admin chat (#1287) 2020-07-08 12:18:16 +02:00
Chemistry use CannyFastMath in various places even where it might not be any different 2020-06-14 09:36:53 -04:00
GameObjects Add changing the amount of hands on the GUI depending on your body parts (#1406) 2020-07-25 15:11:16 +02:00
GameTicking Latejoin Job Selection (#1284) 2020-07-10 15:27:55 +02:00
PDA Add basic PDA/Syndicate Uplink. (#942) 2020-05-28 13:22:47 +02:00
IAccess.cs Replace CanBeNull annotations with nullable reference types (#1270) 2020-07-08 01:41:20 +02:00
IMoMMILink.cs OOC <-> Discord link. (#201) 2019-04-17 23:31:43 +02:00
IServerNotifyManager.cs Popup message notifications. (#125) 2018-11-21 21:11:30 +01:00
IServerPreferencesManager.cs Use async DB queries. 2020-06-26 03:46:28 +02:00