* Various UI warnings cleanup * Revert unnecessary change * Redoing SpriteSystem as it's non-injectable * Missed one * Better entity instantiation * General cleanup of warnings changes * Wrong class name! |
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| .. | ||
| HolopadBoundUserInterface.cs | ||
| HolopadSystem.cs | ||
| HolopadWindow.xaml | ||
| HolopadWindow.xaml.cs | ||