* Power stuff - Add shared IsPowered - Add shared ResolveApc - Move PowerChangedEvent to shared for now - Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it. * big update * boing |
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|---|---|---|
| .. | ||
| Overload | ||
| ActiveSignalTimerComponent.cs | ||
| AutoLinkReceiverComponent.cs | ||
| AutoLinkTransmitterComponent.cs | ||
| DoorSignalControlComponent.cs | ||
| EdgeDetectorComponent.cs | ||
| GunSignalControlComponent.cs | ||
| LogicGateComponent.cs | ||
| MemoryCellComponent.cs | ||
| PowerSensorComponent.cs | ||
| SignalSwitchComponent.cs | ||
| SignalTimerComponent.cs | ||
| SignallerComponent.cs | ||