* Replaced uses of Dirty(Component) with Dirty(Uid, Component) Modified some systems (notably pulling-related) to use uids. * Missed a few * Revert changes to pulling * No |
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|---|---|---|
| .. | ||
| DamageContactsSystem.cs | ||
| DamageExamineSystem.cs | ||
| DamageOnHighSpeedImpactSystem.cs | ||
| DamageOnHoldingSystem.cs | ||
| DamageableSystem.cs | ||
| PassiveDamageSystem.cs | ||
| SharedGodmodeSystem.cs | ||
| SlowOnDamageSystem.cs | ||
| StaminaSystem.Modifier.cs | ||
| StaminaSystem.cs | ||