| .. |
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Access
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Visitor job (#23972)
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2024-02-01 21:13:44 +11:00 |
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Actions
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Action Upgrade System (#22277)
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2023-12-15 02:41:44 -07:00 |
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Administration
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make dialog window not evil (#24677)
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2024-02-01 23:56:40 +11:00 |
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AlertLevel
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Alert display lights now properly react to power changes. (#14839)
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2023-03-24 20:10:48 -07:00 |
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Alerts
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Emergency revert for pulling (#24923)
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2024-02-03 10:32:30 -08:00 |
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Ame/UI
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Display current load and maximum capacity (#20181)
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2023-10-18 09:46:32 -08:00 |
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Animations
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Remove obsolete usages of AnimationPlayerComponent (#20806)
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2023-10-14 10:28:06 -07:00 |
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Anomaly
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Remove usages of obsolete SpriteView.Sprite.set() (#19500)
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2023-08-25 11:16:46 +10:00 |
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Antag
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Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194)
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2024-02-02 00:08:03 +11:00 |
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Arcade
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Revert "Update submodule to 175.0.0 (#21318)" (#21319)
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2023-10-29 15:29:30 +11:00 |
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Armor
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Predicted armor (#20560)
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2023-09-28 20:48:50 +10:00 |
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Atmos
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Open some windows non-centered to avoid covering the player (#24767)
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2024-02-01 23:49:48 +11:00 |
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Audio
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Fix end of round messages looping forever (#24920)
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2024-02-04 03:43:50 +11:00 |
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BarSign
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Update trivial components to use auto comp states (#20539)
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2023-09-28 16:20:29 -07:00 |
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Beam
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Bed
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Cryogenic Sleep Units (#24096)
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2024-01-14 23:35:28 -07:00 |
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Body/Systems
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Fix humanoid appearances for placement manager (#18291)
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2023-08-05 14:25:47 +10:00 |
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Botany
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Fix clientside storage Whitelists (#24063)
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2024-02-02 00:33:57 +11:00 |
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Bql
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Buckle
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Remove vehicles (#24681)
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2024-02-01 11:33:10 +11:00 |
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Cabinet
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predict itemcabinet (#14045)
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2023-02-12 02:35:05 +00:00 |
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Camera
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Screen Shake Intensity Slider in Accessibility Settings (#24749)
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2024-02-02 13:39:12 +01:00 |
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CardboardBox
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Remove 700 usages of Component.Owner (#21100)
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2023-10-19 12:34:31 -07:00 |
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Cargo
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Cargo fixes (#24318)
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2024-01-20 15:07:07 +11:00 |
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CartridgeLoader
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Update log probe UI for better looking (#24966)
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2024-02-05 08:51:45 -05:00 |
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Changelog
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Unrevert audio (#21330)
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2023-11-27 22:12:34 +11:00 |
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CharacterAppearance
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Humanoid appearance refactor (#10882)
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2022-09-22 17:19:00 -05:00 |
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CharacterInfo
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Un-revert IPlayerManager refactor (#21244)
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2023-10-28 09:59:53 +11:00 |
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Charges/Systems
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emag refactor (#15181)
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2023-04-18 22:46:00 -07:00 |
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Chasm
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Remove 700 usages of Component.Owner (#21100)
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2023-10-19 12:34:31 -07:00 |
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Chat
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Fixes speech bubbles now lacking names for the living (#22191)
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2023-12-07 08:58:53 +11:00 |
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Chemistry
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Add inhand fill visuals (#24495)
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2024-01-28 20:38:06 -05:00 |
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Clickable
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Revert "Update submodule to 175.0.0 (#21318)" (#21319)
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2023-10-29 15:29:30 +11:00 |
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Cloning/UI
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Update content vectors to numerics (#17759)
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2023-07-08 14:08:32 +10:00 |
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CloningConsole/UI
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Cleaner BoundUserInterfaces (#17736)
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2023-07-09 02:02:17 +10:00 |
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Clothing
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Use ECS prototype-reload events (#22613)
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2023-12-23 01:13:45 +11:00 |
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CombatMode
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Improve visibility of gun bolts (#23711)
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2024-01-07 23:23:41 -07:00 |
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Commands
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Add health bar overlays for eye equipment (#21980)
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2024-01-04 11:48:57 -05:00 |
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Communications
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Hallway textscreens (#24189)
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2024-01-27 08:51:24 -05:00 |
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Computer
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Adds the thermo-electric generator (#18840)
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2023-08-12 15:41:55 -05:00 |
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Configurable/UI
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Cleaner BoundUserInterfaces (#17736)
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2023-07-09 02:02:17 +10:00 |
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Construction
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Examine prediction (#23565)
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2024-01-06 17:53:13 +11:00 |
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ContextMenu/UI
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Remove EntityUid from debug context menu (#24660)
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2024-02-01 19:36:08 +11:00 |
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Cooldown
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Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Crayon
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Open some windows non-centered to avoid covering the player (#24767)
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2024-02-01 23:49:48 +11:00 |
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Credits
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Unrevert audio (#21330)
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2023-11-27 22:12:34 +11:00 |
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CrewManifest
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Use ECS prototype-reload events (#22613)
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2023-12-23 01:13:45 +11:00 |
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CriminalRecords
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move criminal records console component to shared (#24957)
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2024-02-05 23:55:39 +11:00 |
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Cuffs
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Update trivial components to use auto comp states (#20539)
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2023-09-28 16:20:29 -07:00 |
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Damage
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Fix component constraints (#20241)
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2023-09-20 10:12:48 +10:00 |
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DamageState
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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DebugMon
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Fix admins unable to hide the coordinates debug monitor (#24084)
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2024-01-14 17:37:29 +01:00 |
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Decals
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Fix decal draw-order (#22953)
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2023-12-31 03:12:39 +11:00 |
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Devour
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Added a component to eat bodies for health #8922 (#16345)
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2023-05-15 18:44:35 -04:00 |
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Dice
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Dice tweaks (#13514)
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2023-01-21 10:51:26 +11:00 |
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Disposal
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Unrevert audio (#21330)
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2023-11-27 22:12:34 +11:00 |
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DoAfter
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Makes thieving gloves sneakier (#21398)
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2023-11-02 22:10:58 -04:00 |
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Doors
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Fix bolt lights on open airlock (#24414)
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2024-01-22 14:51:39 -07:00 |
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Dragon
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Remove lights compref (#19531)
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2023-09-11 19:18:06 +10:00 |
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Drugs
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Merge `ActorSystem` and `IPlayerManager` (#21314)
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2023-11-11 13:08:10 +11:00 |
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Drunk
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Merge `ActorSystem` and `IPlayerManager` (#21314)
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2023-11-11 13:08:10 +11:00 |
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Effects
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NetSyncEnabled fixes (#23553)
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2024-01-05 15:11:26 +11:00 |
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Electrocution
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Electrocution. (#4958)
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2021-10-25 16:21:56 +02:00 |
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Emp
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Revert "Revert "Emp more effects" (#16159)" (#16165)
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2023-05-06 11:26:04 -04:00 |
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Ensnaring
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Entry
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Salvage magnet revamp (#23119)
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2024-01-04 14:25:32 +11:00 |
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Eui
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Fix Client EuiManager (#10898)
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2022-08-27 22:17:30 -07:00 |
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Examine
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Examine prediction (#23565)
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2024-01-06 17:53:13 +11:00 |
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Explosion
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Move grenade components to shared (#22691)
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2024-02-02 00:29:01 +11:00 |
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Extinguisher
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Eye
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Blindness hotfix (content side) (#23465)
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2024-01-04 11:17:06 +11:00 |
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Fax
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Add a 'Copy' button to the fax UI (#22027)
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2023-12-24 17:08:15 -08:00 |
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Flash
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Remove lights compref (#19531)
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2023-09-11 19:18:06 +10:00 |
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FlavorText
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Improve flavor UI (#19600)
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2023-08-28 20:01:45 +10:00 |
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Fluids
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Use item status extension method (#23884)
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2024-01-11 19:14:13 -05:00 |
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Forensics
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Add more DNA interactions (#21989)
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2023-12-15 02:52:55 -07:00 |
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Fullscreen
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Un-revert IPlayerManager refactor (#21244)
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2023-10-28 09:59:53 +11:00 |
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GPS
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Use item status extension method (#23884)
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2024-01-11 19:14:13 -05:00 |
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GameTicking/Managers
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Actually fix round restart audio this time (#24754)
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2024-02-03 13:11:53 +11:00 |
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Gameplay
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Un-revert IPlayerManager refactor (#21244)
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2023-10-28 09:59:53 +11:00 |
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Gateway/UI
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Gateway destinations (#21040)
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2023-11-14 19:23:40 -07:00 |
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Ghost
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Fix ghost FOV bug (#21614)
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2023-11-13 05:36:00 +11:00 |
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GhostKick
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Kick mines (real) (#8056)
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2022-05-18 14:07:35 +10:00 |
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Gravity
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Unrevert audio (#21330)
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2023-11-27 22:12:34 +11:00 |
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Guidebook
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Alphabetically sorted guidebook entries (#24963)
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2024-02-08 18:23:34 -05:00 |
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Hands
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Virtual items cleanup (#23912)
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2024-01-14 21:18:47 +11:00 |
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HealthAnalyzer/UI
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Make Health Analysers UI continuously update (#22449)
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2024-02-06 09:20:09 -04:00 |
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Holiday
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Automatic holiday sprites (#22929)
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2023-12-24 23:52:43 -07:00 |
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HotPotato
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Add hot potato (#14204)
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2023-04-22 21:40:36 +10:00 |
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Humanoid
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Update trivial components to use auto comp states (#20539)
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2023-09-28 16:20:29 -07:00 |
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IconSmoothing
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Remove 700 usages of Component.Owner (#21100)
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2023-10-19 12:34:31 -07:00 |
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IdentityManagement
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Fix a bunch of warnings (#11965)
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2022-10-16 08:44:23 -07:00 |
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Implants
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Use item status extension method (#23884)
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2024-01-11 19:14:13 -05:00 |
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Info
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More UI fixes (#22431)
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2023-12-12 19:02:19 -07:00 |
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Input
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keybinds for opening bag/belt & context logic for opening storage window (#22238)
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2023-12-08 12:43:37 -06:00 |
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Instruments
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Fix MIDI Loading Failing Whilst a MIDI is playing (#23339)
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2024-01-04 13:19:22 +11:00 |
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Interactable
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Remove 700 usages of Component.Owner (#21100)
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2023-10-19 12:34:31 -07:00 |
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Interaction
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Fix DragDropHelper not respecting the control.drag_dead_zone cvar (#24166)
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2024-01-16 14:35:48 -08:00 |
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Inventory
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Virtual items cleanup (#23912)
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2024-01-14 21:18:47 +11:00 |
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IoC
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Unrevert audio (#21330)
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2023-11-27 22:12:34 +11:00 |
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Items
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Use item status extension method (#23884)
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2024-01-11 19:14:13 -05:00 |
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Jittering
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Reagent grinder jittering (#24190)
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2024-01-17 06:14:32 -07:00 |
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Kitchen
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Revert 'Revert 'Solution Entities'' (#23168)
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2023-12-29 08:47:43 -04:00 |
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Kudzu
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Labels/UI
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Localize hand labeler ui header (#23320)
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2024-01-01 03:41:43 -08:00 |
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LateJoin
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Make role timer tooltips pretty (#19605)
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2023-09-11 15:44:21 +10:00 |
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Lathe
|
Open some windows non-centered to avoid covering the player (#24767)
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2024-02-01 23:49:48 +11:00 |
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Launcher
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Login tips (#22234)
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2024-01-06 17:06:49 +11:00 |
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Light
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Powered light sprite glows with color of their pointlight (#24612)
|
2024-01-27 09:43:45 -08:00 |
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Lightning/Components
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Lobby
|
Fixed client console flooding with warnings on RGB color slider changes (#21333)
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2024-01-04 21:04:11 -08:00 |
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MachineLinking/UI
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Remove superseded machine linking code (#18244)
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2023-07-24 12:07:35 +10:00 |
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MagicMirror
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Barber scissors fix (#22895)
|
2024-01-06 20:19:45 +11:00 |
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MainMenu
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Revert "Update submodule to 175.0.0 (#21318)" (#21319)
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2023-10-29 15:29:30 +11:00 |
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Mapping
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Maps
|
Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Markers
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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MassMedia
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Fix mass-media console (#23994)
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2024-01-12 15:27:33 -07:00 |
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Materials
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Flatpacks and the Flatpacker 1001 (#23338)
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2024-01-03 17:16:02 +11:00 |
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Mech
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Medical
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Navmap UI enhancements (#23777)
|
2024-01-14 16:08:43 +11:00 |
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MedicalScanner
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Message
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RichTextLabelExt update (#19269)
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2023-08-18 14:41:48 +10:00 |
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Mind
|
Mind tweaks & fixes (#21203)
|
2023-10-24 10:23:56 -04:00 |
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Mining
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Ore veins (#14011)
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2023-02-12 12:40:57 +00:00 |
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Morgue/Visualizers
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cleaning up more stuff with crematoriums and morgues (#11384)
|
2022-09-19 16:59:04 -07:00 |
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MouseRotator
|
Follow mouse rotation in combat mode (#20433)
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2023-09-24 17:22:44 -04:00 |
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Movement/Systems
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Holding the walk button no longer activates sprite movement state (#24455)
|
2024-01-24 12:26:45 +11:00 |
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NPC
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Revert "Update submodule to 175.0.0 (#21318)" (#21319)
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2023-10-29 15:29:30 +11:00 |
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NetworkConfigurator
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Use item status extension method (#23884)
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2024-01-11 19:14:13 -05:00 |
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Ninja/Systems
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ninja 2 electric boogaloo (#15534)
|
2023-09-10 16:20:27 +10:00 |
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NodeContainer
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Revert "Update submodule to 175.0.0 (#21318)" (#21319)
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2023-10-29 15:29:30 +11:00 |
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Nuke
|
Nuke defuse qol (#18990)
|
2023-08-11 03:43:08 -07:00 |
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NukeOps
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Add chat.max_announcement_length cvar (#23571)
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2024-01-21 20:14:01 +11:00 |
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Nutrition/EntitySystems
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Animal Husbandry (#17140)
|
2023-07-09 16:36:37 -06:00 |
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Objectives/Systems
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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Options/UI
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Screen Shake Intensity Slider in Accessibility Settings (#24749)
|
2024-02-02 13:39:12 +01:00 |
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Orbit
|
Remove obsolete usages of AnimationPlayerComponent (#20806)
|
2023-10-14 10:28:06 -07:00 |
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Outline
|
Remove 700 usages of Component.Owner (#21100)
|
2023-10-19 12:34:31 -07:00 |
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Overlays
|
fix medhud bounds with 64x64 inhands (#24102)
|
2024-01-14 23:54:08 -07:00 |
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PAI
|
Seal/abstract/virtual everything (#6739)
|
2022-02-16 18:23:23 +11:00 |
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PDA
|
Add ability to copy data from pda (#23533)
|
2024-01-08 11:06:44 +01:00 |
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Paper
|
Fixed PaperSystem bugs (#22896)
|
2023-12-24 19:58:00 +11:00 |
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Parallax
|
Use ECS prototype-reload events (#22613)
|
2023-12-23 01:13:45 +11:00 |
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ParticleAccelerator
|
Revert "Update submodule to 175.0.0 (#21318)" (#21319)
|
2023-10-29 15:29:30 +11:00 |
|
Physics
|
Emergency revert for pulling (#24923)
|
2024-02-03 10:32:30 -08:00 |
|
Pinpointer
|
Default navmap to show departments (#24613)
|
2024-01-27 04:08:50 -08:00 |
|
Placement/Modes
|
Update content vectors to numerics (#17759)
|
2023-07-08 14:08:32 +10:00 |
|
Players
|
User accessible playtime (#21242)
|
2023-10-28 12:01:11 +00:00 |
|
PneumaticCannon
|
Gunify pneumatic cannon (#13296)
|
2023-01-16 08:56:09 -08:00 |
|
Pointing
|
Travelling pointing arrows, brains can no longer point (#24864)
|
2024-02-03 19:09:20 +11:00 |
|
Points
|
Update trivial components to use auto comp states (#20539)
|
2023-09-28 16:20:29 -07:00 |
|
Popups
|
Make popups nullable (#24802)
|
2024-02-01 23:25:58 -05:00 |
|
Power
|
Adds signal control to portable generators (#24157)
|
2024-01-29 15:56:29 +01:00 |
|
PowerCell
|
Speed Boots [Tier 3 Civ-Service] (#21438)
|
2023-11-07 18:25:43 -07:00 |
|
Preferences
|
Client customization late-join spawner priority for arrivals/cryostorage (#24586)
|
2024-02-01 21:12:09 +11:00 |
|
Projectiles
|
Move TimedDespawn to engine (#20515)
|
2023-09-30 14:35:32 +10:00 |
|
Pulling
|
Emergency revert for pulling (#24923)
|
2024-02-03 10:32:30 -08:00 |
|
Radiation
|
Use item status extension method (#23884)
|
2024-01-11 19:14:13 -05:00 |
|
Radio
|
Good Intercoms (#17950)
|
2023-07-11 17:58:18 -06:00 |
|
RatKing
|
Rat King Milsim + Buffs (#20190)
|
2023-09-22 15:01:05 -05:00 |
|
Replay
|
Emergency revert for pulling (#24923)
|
2024-02-03 10:32:30 -08:00 |
|
Research
|
Avoid emptying and recreating all UI cards on every update (#21990)
|
2023-11-29 14:49:44 -05:00 |
|
Resources
|
Revert "Update submodule to 175.0.0 (#21318)" (#21319)
|
2023-10-29 15:29:30 +11:00 |
|
Revenant
|
Remove 700 usages of Component.Owner (#21100)
|
2023-10-19 12:34:31 -07:00 |
|
Revolutionary
|
Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194)
|
2024-02-02 00:08:03 +11:00 |
|
Roles
|
Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436)
|
2023-11-07 14:44:53 -08:00 |
|
Rotation
|
Fix rotation visuals desync & appearance state spam (#23016)
|
2023-12-26 16:32:25 -07:00 |
|
RoundEnd
|
Open some windows non-centered to avoid covering the player (#24767)
|
2024-02-01 23:49:48 +11:00 |
|
SSDIndicator
|
Fix SSD indicator (#24589)
|
2024-02-01 19:30:07 +11:00 |
|
Salvage
|
Biome marker layer tweaks (#23663)
|
2024-01-09 22:44:38 +11:00 |
|
Sandbox
|
Un-revert IPlayerManager refactor (#21244)
|
2023-10-28 09:59:53 +11:00 |
|
Screenshot
|
Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
|
2023-04-20 20:16:01 +10:00 |
|
SensorMonitoring
|
Adds the thermo-electric generator (#18840)
|
2023-08-12 15:41:55 -05:00 |
|
Sericulture
|
Sericulture fixes (#19193)
|
2023-10-01 16:46:09 -04:00 |
|
Shuttles
|
Fix dock highlighting (#24369)
|
2024-01-21 23:14:47 +11:00 |
|
Silicons
|
Ion law visuals (#22908)
|
2023-12-23 23:58:02 -07:00 |
|
Singularity
|
Remove unused dependencies (#19490)
|
2023-08-24 09:55:15 -08:00 |
|
Smoking
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Sound
|
`EmitSound` prediction (#13282)
|
2023-01-05 05:56:35 +11:00 |
|
Speech/EntitySystems
|
Ratvarian Language and CogChamp (#15639)
|
2023-04-29 18:34:19 +10:00 |
|
SprayPainter
|
spray painter rework (#23287)
|
2024-02-02 09:30:46 +11:00 |
|
Sprite
|
Remove 700 usages of Component.Owner (#21100)
|
2023-10-19 12:34:31 -07:00 |
|
Stack
|
Use item status extension method (#23884)
|
2024-01-11 19:14:13 -05:00 |
|
Station
|
Fix objects tab not showing nents (#23837)
|
2024-01-10 01:30:20 -07:00 |
|
StationRecords
|
criminal records revival (#22510)
|
2024-02-04 19:29:35 -04:00 |
|
StatusIcon
|
Add health bar overlays for eye equipment (#21980)
|
2024-01-04 11:48:57 -05:00 |
|
Stealth
|
Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714)
|
2023-09-01 12:30:29 +10:00 |
|
Sticky/Visualizers
|
Remove some obsolete AppearanceComponent method usages (#13726)
|
2023-02-02 12:34:53 -04:00 |
|
Storage
|
Predicted movement opening lockers (#24937)
|
2024-02-04 13:23:16 +11:00 |
|
Store/Ui
|
Adds a refund button & action upgrades for stores (#24518)
|
2024-02-04 11:48:51 +11:00 |
|
Strip
|
Predict StorageComponent (#19682)
|
2023-09-11 21:20:46 +10:00 |
|
Stunnable
|
Fix stun baton throwing and visual effect (#18777)
|
2023-08-08 12:19:31 -08:00 |
|
Stylesheets
|
Implement basic emoji support (#24039)
|
2024-01-29 15:32:13 +11:00 |
|
SubFloor
|
Make T-ray entity query use lookup flags (#21793)
|
2023-11-20 16:09:06 +11:00 |
|
SurveillanceCamera
|
Revert "Update submodule to 175.0.0 (#21318)" (#21319)
|
2023-10-29 15:29:30 +11:00 |
|
Tabletop
|
Update trivial components to use auto comp states (#20539)
|
2023-09-28 16:20:29 -07:00 |
|
Teleportation
|
Add teleporter logs (#13375)
|
2023-02-17 01:27:43 +01:00 |
|
TextScreen
|
Hallway textscreens (#24189)
|
2024-01-27 08:51:24 -05:00 |
|
Thief
|
Thief hotfix (#22976)
|
2023-12-27 12:42:15 -08:00 |
|
Throwing
|
Emergency revert for pulling (#24923)
|
2024-02-03 10:32:30 -08:00 |
|
Toggleable
|
Candles (#21087)
|
2023-11-03 22:53:51 -07:00 |
|
Toilet
|
Remove some obsolete AppearanceComponent method usages (#13726)
|
2023-02-02 12:34:53 -04:00 |
|
Tools
|
Fix welder status always being "not lit" (#24705)
|
2024-01-29 16:04:52 -07:00 |
|
Traits
|
Unrevert audio (#21330)
|
2023-11-27 22:12:34 +11:00 |
|
Trigger
|
Unrevert audio (#21330)
|
2023-11-27 22:12:34 +11:00 |
|
UserInterface
|
prevent opening debug menus without perms (#25091)
|
2024-02-10 19:00:52 +11:00 |
|
VendingMachines
|
Open some windows non-centered to avoid covering the player (#24767)
|
2024-02-01 23:49:48 +11:00 |
|
Verbs
|
Add click sound to verb execution (#23162)
|
2023-12-29 16:17:55 +11:00 |
|
Viewport
|
Remove SharedEye (but content) (#19481)
|
2023-09-11 16:15:23 +10:00 |
|
VoiceMask
|
Cleaner BoundUserInterfaces (#17736)
|
2023-07-09 02:02:17 +10:00 |
|
Voting
|
Unrevert audio (#21330)
|
2023-11-27 22:12:34 +11:00 |
|
Wall
|
Make shuttle walls/windows constructable (#19255)
|
2023-11-20 17:20:24 -08:00 |
|
Weapons
|
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
|
2024-01-29 10:32:42 +11:00 |
|
Weather
|
Fix weather audio (#21949)
|
2023-11-28 23:35:38 +11:00 |
|
Wires
|
Revert "Update submodule to 175.0.0 (#21318)" (#21319)
|
2023-10-29 15:29:30 +11:00 |
|
Xenoarchaeology
|
Artifact analyzer now pauses on power-loss (#22974)
|
2023-12-30 12:49:24 -05:00 |
|
Zombies
|
Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194)
|
2024-02-02 00:08:03 +11:00 |
|
AssemblyInfo.cs
|
Visualize melee weapon cooldowns in HUD.
|
2019-11-12 01:43:11 +01:00 |
|
Content.Client.csproj
|
Dependency update / fixes / skrungle bungle (#23745)
|
2024-01-12 23:22:01 +01:00 |
|
Content.Client.csproj.DotSettings
|
Pow3r: stage 1 (#4208)
|
2021-07-04 18:11:52 +02:00 |
|
GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
|
Program.cs
|
Content.{Client,Server} are now Exes that can be ran.
|
2020-01-22 20:17:32 +01:00 |