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CarpRiftsConditionSystem.cs
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dragon refactor, objectives and use GenericAntag (#20201)
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2023-09-30 13:18:01 -07:00 |
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DieConditionSystem.cs
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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EscapeShuttleConditionSystem.cs
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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HelpProgressConditionSystem.cs
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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HijackShuttleConditionSystem.cs
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Fix hijack objective (#21241)
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2023-10-27 22:33:18 -04:00 |
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KeepAliveCondition.cs
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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KillPersonConditionSystem.cs
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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MultipleTraitorsRequirementSystem.cs
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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NinjaConditionsSystem.cs
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Store ninja objectives in conditions 2 (#20894)
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2024-01-29 15:06:32 +11:00 |
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NotCommandRequirementSystem.cs
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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NotJobRequirementSystem.cs
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Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436)
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2023-11-07 14:44:53 -08:00 |
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NumberObjectiveSystem.cs
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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ObjectiveBlacklistRequirementSystem.cs
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make objective blacklist work (#20256)
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2023-09-16 14:25:56 -07:00 |
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ObjectiveLimitSystem.cs
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add limits to steal objectives (#22672)
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2023-12-24 17:20:55 -08:00 |
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RoleRequirementSystem.cs
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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SpeciesRequirementSystem.cs
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New Thief minor antagonist (#21520)
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2023-12-24 02:58:28 -07:00 |
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StealConditionSystem.cs
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Emergency revert for pulling (#24923)
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2024-02-03 10:32:30 -08:00 |
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SurviveConditionSystem.cs
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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TargetObjectiveSystem.cs
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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TerminatorTargetOverrideSystem.cs
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exterminator midround minor antag (#19946)
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2023-12-24 20:16:56 -07:00 |