mirror of
https://github.com/DeltaV-Station/Delta-v.git
synced 2026-09-30 16:17:27 +00:00
+24









Debug
deltanedas
metalgearsloth
Nemanja
PJBot
Psychpsyo
deltanedas
metalgearsloth
ravage
Pieter-Jan Briers
LEVELcat
Repo
nikthechampiongr
Doru991
DrSmugleaf
Skarletto
NULL882
lunarcomets
Miro Kavaliou
Kara
Kacper Urbańczyk
TsjipTsjip
daerSeebaer
Fluffiest Floofers
Flareguy
Leon Friedrich
Kevin Zheng
drteaspoon420
Ubaser
Nim
Kacper Urbańczyk
Tox Cruize
Ed
Michael Cu
fd2cc8570d
* Automatic changelog update * Make NPC names proper nouns & fix some genders (#20534) * Proper names & genders * Uppercase proper names * Make Smile female * fix bingus wrinkly head (#20531) * rouny meat and steak (#20526) * lost friendship flavor * add rouny steak * rouny special meat * rouny meat textures --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311) * Explosive wet floor sign & janitorial suicide vest * fix attributions * Remove name & desc from explosive wet floor sign * Make wet floor sign chameleonable * Automatic changelog update * Minor slippery stuff (#20535) * Update submodule to 162.2.0 (#20570) * Predicted armor (#20560) * clean up some lines in smile the slime prototype (#20552) * Revert "Use full file path for temp replays (#19002)" (#20545) * Add EyesGlasses into ClothesMate (#20523) * Automatic changelog update * Fix Punpun crew monitor sensor (#20484) * Automatic changelog update * EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394) Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> * Automatic changelog update * Make arcades hackable again (#20555) * Automatic changelog update * Health alert tweaks (#20557) * Automatic changelog update * Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564) * Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent * Nukeops todo and cleanup * Remove Active field * Add EndedGameRuleComponent * bartender suit (#20521) * give me a drink bartender * guh * aARG * Necropolis and mine walls (#20578) * Automatic changelog update * archaic accent tweaks (#20567) * Automatic changelog update * Add confirmation to kick and respawn in the admin player actions panel (#20542) * Remove windows-latest CI runs, remove unused build-test-release.yml (#20540) * Change .editorconfig to keep existing attribute arrangement (#20538) * Automatic changelog update * Catch replay start and end errors on round restarts (#20565) * Update trivial components to use auto comp states (#20539) * Fix role unbans not applying in real time (#20547) * Disable AHelp buttons when no player is selected, update button styling (#20568) * Automatic changelog update * Added a toggle fullscreen button (default F11) (#20272) * Added a toggle fullscreen button (default F11) * Removed un-needed comments * Review Requested Changes * Fixed Acidental Spacing Change * bwoink, removed extraneous code * nothing, litterally * Automatic changelog update * Fix not networking markings (#20588) * Automatic changelog update * Update RobustToolbox to v162.2.1 (#20590) * Automatic changelog update * Glorfcode (force say on damage/stun/crit) (#20562) * Automatic changelog update * Fix AHelp progressively showing more AHelp panels (#20591) * Automatic changelog update * caninsert entitystorage tweaks (#20589) * Automatic changelog update * Fix mapping actions crashing on load (#20592) * Fix loading a map with a ThirstComponent crashing the game (#20594) * Fix electrocution displaying real name of disguised players (#20603) * Organ fixes (#20488) * Automatic changelog update * Kettle medical rework (#20435) * Initial try at medical rework for kettle * Re-add decal decorations to Kettle's medical * Add more lockers to kettle's med * Actually upload kettle's map, not its proto * Automatic changelog update * Added blocked visuals to volumetric pump (#20610) * Automatic changelog update * Move TimedDespawn to engine (#20515) * Update submodule to 163.0.0 (#20616) * Remove v0.1 version number from local main menu screen (#20617) * Remove cloneData parameter from AutoNetworkedField (#20596) * Update submodule to 164.0.0 (#20618) * fix cognizine ghost role (#20632) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Move ID layer one pixel to correct alignment (#20630) * Update nukie hardsuit descriptions (#20529) * Make holofans destructable (#20445) * Automatic changelog update * bowl is open (#20453) Co-authored-by: deltanedas <@deltanedas:kde.org> * Add TestPair.WaitCommand() (#20615) * Rename ThreatPrototype and mark fields as required (#20611) * Adjust hard bomb shape (#20608) * dragon refactor, objectives and use GenericAntag (#20201) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Added generic empty liquids tank (#20563) * Move view variables verb to the top of the list with no category and localize it (#20546) * saltern update (#20325) Co-authored-by: deltanedas <@deltanedas:kde.org> * Fix followers leaking (#20643) * Add Winter Boots (#20622) * add * fix prototype * Add QM mantle (#20621) * add * fix prototype * Automatic changelog update * Slime mobs breathe nitrogen and resprite their organs (#20577) * Slimes breathe nitrogen and resprite their organs * ups * mmm * Automatic changelog update * Fix the new lizard horn's consistency + issue (#20620) * fix * add * Revert "add" This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711. * Add RandomHumanoidAppearance component to for space ninjas (#20605) * Automatic changelog update * Space cat breathes space (#20550) * Space cat breathes space Made Space Cat lungs ROBUST * Made Space Cat's lungs ROBUST 2.0 * Automatic changelog update * Wide anomaly locator (#20581) * Add files via upload * Add files via upload * Add files via upload * Add files via upload * add textures * fix encoding * fix 2 * Automatic changelog update * Fixed Telescopic Shield Lighting (#20650) * Fixed Telescopic Shield Lighting Bug fix #20199 * no need for these at all --------- Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> * Automatic changelog update * Add a special hardsuit for nukie medic (#20471) * Automatic changelog update * Carry over other mutations when doing species mutation (#20551) * Automatic changelog update * Add Spanish accent to poncho and sombrero (#20377) --------- Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com> Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com> Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com> Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com> Co-authored-by: Miro Kavaliou <miraslauk@gmail.com> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com> Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com> Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com> Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com> Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: Kevin Zheng <kevinz5000@gmail.com> Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com> Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com> Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com> Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com> Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com>
645 lines
21 KiB
C#
645 lines
21 KiB
C#
using System.Collections.Immutable;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Net;
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using System.Threading;
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using System.Threading.Tasks;
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using Content.Server.Administration.Logs;
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using Content.Server.IP;
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using Content.Server.Preferences.Managers;
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using Content.Shared.CCVar;
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using Microsoft.EntityFrameworkCore;
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using Robust.Shared.Configuration;
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using Robust.Shared.Network;
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namespace Content.Server.Database
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{
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/// <summary>
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/// Provides methods to retrieve and update character preferences.
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/// Don't use this directly, go through <see cref="ServerPreferencesManager" /> instead.
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/// </summary>
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public sealed class ServerDbSqlite : ServerDbBase
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{
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private readonly Func<DbContextOptions<SqliteServerDbContext>> _options;
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private readonly ConcurrencySemaphore _prefsSemaphore;
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private readonly Task _dbReadyTask;
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private int _msDelay;
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public ServerDbSqlite(Func<DbContextOptions<SqliteServerDbContext>> options,
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bool inMemory,
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IConfigurationManager cfg, bool synchronous)
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{
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_options = options;
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var prefsCtx = new SqliteServerDbContext(options());
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// When inMemory we re-use the same connection, so we can't have any concurrency.
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var concurrency = inMemory ? 1 : cfg.GetCVar(CCVars.DatabaseSqliteConcurrency);
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_prefsSemaphore = new ConcurrencySemaphore(concurrency, synchronous);
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if (synchronous)
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{
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prefsCtx.Database.Migrate();
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_dbReadyTask = Task.CompletedTask;
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prefsCtx.Dispose();
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}
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else
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{
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_dbReadyTask = Task.Run(() =>
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{
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prefsCtx.Database.Migrate();
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prefsCtx.Dispose();
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});
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}
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cfg.OnValueChanged(CCVars.DatabaseSqliteDelay, v => _msDelay = v, true);
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}
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#region Ban
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public override async Task<ServerBanDef?> GetServerBanAsync(int id)
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{
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await using var db = await GetDbImpl();
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var ban = await db.SqliteDbContext.Ban
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.Include(p => p.Unban)
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.Where(p => p.Id == id)
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.SingleOrDefaultAsync();
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return ConvertBan(ban);
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}
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public override async Task<ServerBanDef?> GetServerBanAsync(
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IPAddress? address,
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NetUserId? userId,
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ImmutableArray<byte>? hwId)
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{
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await using var db = await GetDbImpl();
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var exempt = await GetBanExemptionCore(db, userId);
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// SQLite can't do the net masking stuff we need to match IP address ranges.
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// So just pull down the whole list into memory.
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var bans = await GetAllBans(db.SqliteDbContext, includeUnbanned: false, exempt);
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return bans.FirstOrDefault(b => BanMatches(b, address, userId, hwId, exempt)) is { } foundBan
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? ConvertBan(foundBan)
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: null;
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}
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public override async Task<List<ServerBanDef>> GetServerBansAsync(IPAddress? address,
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NetUserId? userId,
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ImmutableArray<byte>? hwId, bool includeUnbanned)
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{
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await using var db = await GetDbImpl();
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var exempt = await GetBanExemptionCore(db, userId);
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// SQLite can't do the net masking stuff we need to match IP address ranges.
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// So just pull down the whole list into memory.
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var queryBans = await GetAllBans(db.SqliteDbContext, includeUnbanned, exempt);
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return queryBans
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.Where(b => BanMatches(b, address, userId, hwId, exempt))
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.Select(ConvertBan)
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.ToList()!;
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}
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private static async Task<List<ServerBan>> GetAllBans(
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SqliteServerDbContext db,
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bool includeUnbanned,
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ServerBanExemptFlags? exemptFlags)
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{
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IQueryable<ServerBan> query = db.Ban.Include(p => p.Unban);
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if (!includeUnbanned)
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{
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query = query.Where(p =>
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p.Unban == null && (p.ExpirationTime == null || p.ExpirationTime.Value > DateTime.UtcNow));
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}
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if (exemptFlags is { } exempt)
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{
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query = query.Where(b => (b.ExemptFlags & exempt) == 0);
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}
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return await query.ToListAsync();
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}
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private static bool BanMatches(ServerBan ban,
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IPAddress? address,
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NetUserId? userId,
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ImmutableArray<byte>? hwId,
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ServerBanExemptFlags? exemptFlags)
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{
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if (!exemptFlags.GetValueOrDefault(ServerBanExemptFlags.None).HasFlag(ServerBanExemptFlags.IP)
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&& address != null && ban.Address is not null && address.IsInSubnet(ban.Address.Value))
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{
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return true;
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}
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if (userId is { } id && ban.PlayerUserId == id.UserId)
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{
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return true;
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}
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return hwId is { Length: > 0 } hwIdVar && hwIdVar.AsSpan().SequenceEqual(ban.HWId);
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}
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public override async Task AddServerBanAsync(ServerBanDef serverBan)
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{
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await using var db = await GetDbImpl();
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db.SqliteDbContext.Ban.Add(new ServerBan
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{
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Address = serverBan.Address,
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Reason = serverBan.Reason,
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Severity = serverBan.Severity,
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BanningAdmin = serverBan.BanningAdmin?.UserId,
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HWId = serverBan.HWId?.ToArray(),
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BanTime = serverBan.BanTime.UtcDateTime,
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ExpirationTime = serverBan.ExpirationTime?.UtcDateTime,
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RoundId = serverBan.RoundId,
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PlaytimeAtNote = serverBan.PlaytimeAtNote,
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PlayerUserId = serverBan.UserId?.UserId
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});
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await db.SqliteDbContext.SaveChangesAsync();
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}
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public override async Task AddServerUnbanAsync(ServerUnbanDef serverUnban)
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{
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await using var db = await GetDbImpl();
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db.SqliteDbContext.Unban.Add(new ServerUnban
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{
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BanId = serverUnban.BanId,
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UnbanningAdmin = serverUnban.UnbanningAdmin?.UserId,
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UnbanTime = serverUnban.UnbanTime.UtcDateTime
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});
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await db.SqliteDbContext.SaveChangesAsync();
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}
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#endregion
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#region Role Ban
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public override async Task<ServerRoleBanDef?> GetServerRoleBanAsync(int id)
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{
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await using var db = await GetDbImpl();
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var ban = await db.SqliteDbContext.RoleBan
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.Include(p => p.Unban)
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.Where(p => p.Id == id)
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.SingleOrDefaultAsync();
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return ConvertRoleBan(ban);
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}
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public override async Task<List<ServerRoleBanDef>> GetServerRoleBansAsync(
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IPAddress? address,
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NetUserId? userId,
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ImmutableArray<byte>? hwId,
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bool includeUnbanned)
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{
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await using var db = await GetDbImpl();
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// SQLite can't do the net masking stuff we need to match IP address ranges.
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// So just pull down the whole list into memory.
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var queryBans = await GetAllRoleBans(db.SqliteDbContext, includeUnbanned);
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return queryBans
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.Where(b => RoleBanMatches(b, address, userId, hwId))
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.Select(ConvertRoleBan)
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.ToList()!;
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}
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private static async Task<List<ServerRoleBan>> GetAllRoleBans(
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SqliteServerDbContext db,
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bool includeUnbanned)
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{
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IQueryable<ServerRoleBan> query = db.RoleBan.Include(p => p.Unban);
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if (!includeUnbanned)
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{
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query = query.Where(p =>
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p.Unban == null && (p.ExpirationTime == null || p.ExpirationTime.Value > DateTime.UtcNow));
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}
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return await query.ToListAsync();
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}
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private static bool RoleBanMatches(
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ServerRoleBan ban,
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IPAddress? address,
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NetUserId? userId,
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ImmutableArray<byte>? hwId)
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{
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if (address != null && ban.Address is not null && address.IsInSubnet(ban.Address.Value))
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{
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return true;
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}
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if (userId is { } id && ban.PlayerUserId == id.UserId)
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{
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return true;
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}
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return hwId is { Length: > 0 } hwIdVar && hwIdVar.AsSpan().SequenceEqual(ban.HWId);
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}
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public override async Task<ServerRoleBanDef> AddServerRoleBanAsync(ServerRoleBanDef serverBan)
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{
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await using var db = await GetDbImpl();
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var ban = new ServerRoleBan
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{
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Address = serverBan.Address,
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Reason = serverBan.Reason,
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Severity = serverBan.Severity,
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BanningAdmin = serverBan.BanningAdmin?.UserId,
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HWId = serverBan.HWId?.ToArray(),
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BanTime = serverBan.BanTime.UtcDateTime,
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ExpirationTime = serverBan.ExpirationTime?.UtcDateTime,
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RoundId = serverBan.RoundId,
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PlaytimeAtNote = serverBan.PlaytimeAtNote,
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PlayerUserId = serverBan.UserId?.UserId,
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RoleId = serverBan.Role,
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};
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db.SqliteDbContext.RoleBan.Add(ban);
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await db.SqliteDbContext.SaveChangesAsync();
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return ConvertRoleBan(ban);
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}
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public override async Task AddServerRoleUnbanAsync(ServerRoleUnbanDef serverUnban)
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{
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await using var db = await GetDbImpl();
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db.SqliteDbContext.RoleUnban.Add(new ServerRoleUnban
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{
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BanId = serverUnban.BanId,
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UnbanningAdmin = serverUnban.UnbanningAdmin?.UserId,
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UnbanTime = serverUnban.UnbanTime.UtcDateTime
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});
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await db.SqliteDbContext.SaveChangesAsync();
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}
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[return: NotNullIfNotNull(nameof(ban))]
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private static ServerRoleBanDef? ConvertRoleBan(ServerRoleBan? ban)
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{
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if (ban == null)
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{
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return null;
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}
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NetUserId? uid = null;
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if (ban.PlayerUserId is { } guid)
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{
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uid = new NetUserId(guid);
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}
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NetUserId? aUid = null;
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if (ban.BanningAdmin is { } aGuid)
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{
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aUid = new NetUserId(aGuid);
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}
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var unban = ConvertRoleUnban(ban.Unban);
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return new ServerRoleBanDef(
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ban.Id,
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uid,
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ban.Address,
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ban.HWId == null ? null : ImmutableArray.Create(ban.HWId),
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// SQLite apparently always reads DateTime as unspecified, but we always write as UTC.
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DateTime.SpecifyKind(ban.BanTime, DateTimeKind.Utc),
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ban.ExpirationTime == null ? null : DateTime.SpecifyKind(ban.ExpirationTime.Value, DateTimeKind.Utc),
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ban.RoundId,
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ban.PlaytimeAtNote,
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ban.Reason,
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ban.Severity,
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aUid,
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unban,
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ban.RoleId);
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}
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private static ServerRoleUnbanDef? ConvertRoleUnban(ServerRoleUnban? unban)
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{
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if (unban == null)
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{
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return null;
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}
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NetUserId? aUid = null;
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if (unban.UnbanningAdmin is { } aGuid)
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{
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aUid = new NetUserId(aGuid);
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}
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return new ServerRoleUnbanDef(
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unban.Id,
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aUid,
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// SQLite apparently always reads DateTime as unspecified, but we always write as UTC.
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DateTime.SpecifyKind(unban.UnbanTime, DateTimeKind.Utc));
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}
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#endregion
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protected override PlayerRecord MakePlayerRecord(Player record)
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{
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return new PlayerRecord(
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new NetUserId(record.UserId),
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new DateTimeOffset(record.FirstSeenTime, TimeSpan.Zero),
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record.LastSeenUserName,
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new DateTimeOffset(record.LastSeenTime, TimeSpan.Zero),
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record.LastSeenAddress,
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record.LastSeenHWId?.ToImmutableArray());
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}
|
|
|
|
private static ServerBanDef? ConvertBan(ServerBan? ban)
|
|
{
|
|
if (ban == null)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
NetUserId? uid = null;
|
|
if (ban.PlayerUserId is { } guid)
|
|
{
|
|
uid = new NetUserId(guid);
|
|
}
|
|
|
|
NetUserId? aUid = null;
|
|
if (ban.BanningAdmin is { } aGuid)
|
|
{
|
|
aUid = new NetUserId(aGuid);
|
|
}
|
|
|
|
var unban = ConvertUnban(ban.Unban);
|
|
|
|
return new ServerBanDef(
|
|
ban.Id,
|
|
uid,
|
|
ban.Address,
|
|
ban.HWId == null ? null : ImmutableArray.Create(ban.HWId),
|
|
// SQLite apparently always reads DateTime as unspecified, but we always write as UTC.
|
|
DateTime.SpecifyKind(ban.BanTime, DateTimeKind.Utc),
|
|
ban.ExpirationTime == null ? null : DateTime.SpecifyKind(ban.ExpirationTime.Value, DateTimeKind.Utc),
|
|
ban.RoundId,
|
|
ban.PlaytimeAtNote,
|
|
ban.Reason,
|
|
ban.Severity,
|
|
aUid,
|
|
unban);
|
|
}
|
|
|
|
private static ServerUnbanDef? ConvertUnban(ServerUnban? unban)
|
|
{
|
|
if (unban == null)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
NetUserId? aUid = null;
|
|
if (unban.UnbanningAdmin is { } aGuid)
|
|
{
|
|
aUid = new NetUserId(aGuid);
|
|
}
|
|
|
|
return new ServerUnbanDef(
|
|
unban.Id,
|
|
aUid,
|
|
// SQLite apparently always reads DateTime as unspecified, but we always write as UTC.
|
|
DateTime.SpecifyKind(unban.UnbanTime, DateTimeKind.Utc));
|
|
}
|
|
|
|
public override async Task<int> AddConnectionLogAsync(
|
|
NetUserId userId,
|
|
string userName,
|
|
IPAddress address,
|
|
ImmutableArray<byte> hwId,
|
|
ConnectionDenyReason? denied)
|
|
{
|
|
await using var db = await GetDbImpl();
|
|
|
|
var connectionLog = new ConnectionLog
|
|
{
|
|
Address = address,
|
|
Time = DateTime.UtcNow,
|
|
UserId = userId.UserId,
|
|
UserName = userName,
|
|
HWId = hwId.ToArray(),
|
|
Denied = denied
|
|
};
|
|
|
|
db.SqliteDbContext.ConnectionLog.Add(connectionLog);
|
|
|
|
await db.SqliteDbContext.SaveChangesAsync();
|
|
|
|
return connectionLog.Id;
|
|
}
|
|
|
|
public override async Task<((Admin, string? lastUserName)[] admins, AdminRank[])> GetAllAdminAndRanksAsync(
|
|
CancellationToken cancel)
|
|
{
|
|
await using var db = await GetDbImpl();
|
|
|
|
var admins = await db.SqliteDbContext.Admin
|
|
.Include(a => a.Flags)
|
|
.GroupJoin(db.SqliteDbContext.Player, a => a.UserId, p => p.UserId, (a, grouping) => new {a, grouping})
|
|
.SelectMany(t => t.grouping.DefaultIfEmpty(), (t, p) => new {t.a, p!.LastSeenUserName})
|
|
.ToArrayAsync(cancel);
|
|
|
|
var adminRanks = await db.DbContext.AdminRank.Include(a => a.Flags).ToArrayAsync(cancel);
|
|
|
|
return (admins.Select(p => (p.a, p.LastSeenUserName)).ToArray(), adminRanks)!;
|
|
}
|
|
|
|
public override async Task<int> AddNewRound(Server server, params Guid[] playerIds)
|
|
{
|
|
await using var db = await GetDb();
|
|
|
|
var players = await db.DbContext.Player
|
|
.Where(player => playerIds.Contains(player.UserId))
|
|
.ToListAsync();
|
|
|
|
var nextId = 1;
|
|
if (await db.DbContext.Round.AnyAsync())
|
|
{
|
|
nextId = db.DbContext.Round.Max(round => round.Id) + 1;
|
|
}
|
|
|
|
var round = new Round
|
|
{
|
|
Id = nextId,
|
|
Players = players,
|
|
ServerId = server.Id
|
|
};
|
|
|
|
db.DbContext.Round.Add(round);
|
|
|
|
await db.DbContext.SaveChangesAsync();
|
|
|
|
return round.Id;
|
|
}
|
|
|
|
protected override IQueryable<AdminLog> StartAdminLogsQuery(ServerDbContext db, LogFilter? filter = null)
|
|
{
|
|
IQueryable<AdminLog> query = db.AdminLog;
|
|
if (filter?.Search != null)
|
|
query = query.Where(log => EF.Functions.Like(log.Message, $"%{filter.Search}%"));
|
|
|
|
return query;
|
|
}
|
|
|
|
public override async Task<int> AddAdminNote(AdminNote note)
|
|
{
|
|
await using (var db = await GetDb())
|
|
{
|
|
var nextId = 1;
|
|
if (await db.DbContext.AdminNotes.AnyAsync())
|
|
{
|
|
nextId = await db.DbContext.AdminNotes.MaxAsync(adminNote => adminNote.Id) + 1;
|
|
}
|
|
|
|
note.Id = nextId;
|
|
}
|
|
|
|
return await base.AddAdminNote(note);
|
|
}
|
|
public override async Task<int> AddAdminWatchlist(AdminWatchlist watchlist)
|
|
{
|
|
await using (var db = await GetDb())
|
|
{
|
|
var nextId = 1;
|
|
if (await db.DbContext.AdminWatchlists.AnyAsync())
|
|
{
|
|
nextId = await db.DbContext.AdminWatchlists.MaxAsync(adminWatchlist => adminWatchlist.Id) + 1;
|
|
}
|
|
|
|
watchlist.Id = nextId;
|
|
}
|
|
|
|
return await base.AddAdminWatchlist(watchlist);
|
|
}
|
|
|
|
public override async Task<int> AddAdminMessage(AdminMessage message)
|
|
{
|
|
await using (var db = await GetDb())
|
|
{
|
|
var nextId = 1;
|
|
if (await db.DbContext.AdminMessages.AnyAsync())
|
|
{
|
|
nextId = await db.DbContext.AdminMessages.MaxAsync(adminMessage => adminMessage.Id) + 1;
|
|
}
|
|
|
|
message.Id = nextId;
|
|
}
|
|
|
|
return await base.AddAdminMessage(message);
|
|
}
|
|
|
|
private async Task<DbGuardImpl> GetDbImpl()
|
|
{
|
|
await _dbReadyTask;
|
|
if (_msDelay > 0)
|
|
await Task.Delay(_msDelay);
|
|
|
|
await _prefsSemaphore.WaitAsync();
|
|
|
|
var dbContext = new SqliteServerDbContext(_options());
|
|
|
|
return new DbGuardImpl(this, dbContext);
|
|
}
|
|
|
|
protected override async Task<DbGuard> GetDb()
|
|
{
|
|
return await GetDbImpl().ConfigureAwait(false);
|
|
}
|
|
|
|
private sealed class DbGuardImpl : DbGuard
|
|
{
|
|
private readonly ServerDbSqlite _db;
|
|
private readonly SqliteServerDbContext _ctx;
|
|
|
|
public DbGuardImpl(ServerDbSqlite db, SqliteServerDbContext dbContext)
|
|
{
|
|
_db = db;
|
|
_ctx = dbContext;
|
|
}
|
|
|
|
public override ServerDbContext DbContext => _ctx;
|
|
public SqliteServerDbContext SqliteDbContext => _ctx;
|
|
|
|
public override async ValueTask DisposeAsync()
|
|
{
|
|
await _ctx.DisposeAsync();
|
|
_db._prefsSemaphore.Release();
|
|
}
|
|
}
|
|
|
|
private sealed class ConcurrencySemaphore
|
|
{
|
|
private readonly bool _synchronous;
|
|
private readonly SemaphoreSlim _semaphore;
|
|
private Thread? _holdingThread;
|
|
|
|
public ConcurrencySemaphore(int maxCount, bool synchronous)
|
|
{
|
|
if (synchronous && maxCount != 1)
|
|
throw new ArgumentException("If synchronous, max concurrency must be 1");
|
|
|
|
_synchronous = synchronous;
|
|
_semaphore = new SemaphoreSlim(maxCount, maxCount);
|
|
}
|
|
|
|
public Task WaitAsync()
|
|
{
|
|
var task = _semaphore.WaitAsync();
|
|
|
|
if (_synchronous)
|
|
{
|
|
if (!task.IsCompleted)
|
|
{
|
|
if (Thread.CurrentThread == _holdingThread)
|
|
{
|
|
throw new InvalidOperationException(
|
|
"Multiple database requests from same thread on synchronous database!");
|
|
}
|
|
|
|
throw new InvalidOperationException(
|
|
$"Different threads trying to access the database at once! " +
|
|
$"Holding thread: {DiagThread(_holdingThread)}, " +
|
|
$"current thread: {DiagThread(Thread.CurrentThread)}");
|
|
}
|
|
|
|
_holdingThread = Thread.CurrentThread;
|
|
}
|
|
|
|
return task;
|
|
}
|
|
|
|
public void Release()
|
|
{
|
|
if (_synchronous)
|
|
{
|
|
if (Thread.CurrentThread != _holdingThread)
|
|
throw new InvalidOperationException("Released on different thread than took lock???");
|
|
|
|
_holdingThread = null;
|
|
}
|
|
|
|
_semaphore.Release();
|
|
}
|
|
|
|
private static string DiagThread(Thread? thread)
|
|
{
|
|
if (thread != null)
|
|
return $"{thread.Name} ({thread.ManagedThreadId})";
|
|
|
|
return "<null thread>";
|
|
}
|
|
}
|
|
}
|
|
}
|