Delta-v/Content.Shared/Construction
Velcroboy ea0ad69cd6 Add smuggler stashes (#19460)
* Add smuggler stashes

* Prevent anchor/collision test fail

* Enabled = false

* Oops, missed one

* NYAH!1984

* Split/Rebalance loot pools and fix test fail

* Errg, still with the canCollide thing

* Removed notes, additional balance tweaking, removed some blank lines

* Replace generator IDs

* Adjust briefcase fill

* Node moved

* Use noSpawn

* Goldschlonger

* Adjusts fills for grid-inv

* Replace removed items

* Replace removed items part 2

* Add empty satchel to clothesmate contraband inventory

* Merge master and switch spawning to roundstart event

* Cleaned up and converted to entity spawn tables + Added funny clown satchel

* Adds comp to prevent stacking bags

* Inital cleanup

* More changes

* ff

* Some fixes but yaml needs to be organized and a few bugs remain

* Final fixes

* Cleanup

* good

* One more

* minor tweaks

* Rename

* Combine dupe fields

* address review

* review

* make linter happy

* names, contraband status

* uplink

* small bugfix

---------

Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: beck-thompson <beck314159@hotmail.com>
Co-authored-by: Milon <milonpl.git@proton.me>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2025-04-06 20:39:56 +01:00
..
Components Add smuggler stashes (#19460) 2025-04-06 20:39:56 +01:00
Conditions Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
EntitySystems Add smuggler stashes (#19460) 2025-04-06 20:39:56 +01:00
NodeEntities Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Prototypes Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
Serialization Construction graph improvements (#17960) 2023-07-13 20:23:52 +10:00
Steps Cleans up tag system (#28272) 2024-06-06 21:33:38 +02:00
ConstructionGraphEdge.cs Use construction graphs for hacking protections (#20265) 2023-10-08 19:58:52 +02:00
ConstructionGraphNode.cs Use construction graphs for hacking protections (#20265) 2023-10-08 19:58:52 +02:00
ConstructionGuide.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Enums.cs Replace `SpriteStateChange` construction action with `AppearanceChange` (#15914) 2023-04-30 07:04:31 +10:00
Events.cs Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
IGraphAction.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IGraphCondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IGraphNodeEntity.cs Construction graph improvements (#17960) 2023-07-13 20:23:52 +10:00
IGraphTransform.cs Construction graph improvements (#17960) 2023-07-13 20:23:52 +10:00
MachineDeconstructedEvent.cs stasis bed and microwave qol(#21572) 2023-11-12 20:55:31 +01:00
MachinePartSystem.cs Add support for printing reagents in lathes (#30476) 2024-08-09 18:17:30 +01:00
PartAssemblySystem.cs Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
SharedCanBuildWindowOnTopComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SharedConstructionSystem.cs Purge uses of TransformComponent.AttachToGridOrMap (#34940) 2025-02-14 16:09:56 +00:00
SharedFlatpackSystem.cs Fix flatpacker (#28736) 2024-08-22 13:41:09 +01:00