Delta-v/Content.Shared/Magic
mq a4e9f24572 Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966)
* Entity<T>, skipping Magazine and ChamberMagazine

* missed some

* AUGH!!

* ballistic examine

* dotnet hates me

* WHY ARE YOU CALLED THAT!!!!

* cheers aada
2026-04-04 16:57:22 +02:00
..
Components Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Events Refactor magic speak system to be a component added to actions (#36328) 2025-05-18 16:48:51 +01:00
Systems Staff of Animation Fixes & Recharging (#37021) 2025-05-18 15:47:29 +01:00
MagicInstantSpawnData.cs Magic Refactor + Wizard Grimoire (#22568) 2024-05-18 13:55:05 +02:00
SharedMagicSystem.cs Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966) 2026-04-04 16:57:22 +02:00
SpellbookDoAfterEvent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SpellbookSystem.cs fix: spellbooks can have charges ≠ 3 (#38769) 2025-11-23 15:22:29 -06:00