Delta-v/Content.Server/Explosion/EntitySystems
Leon Friedrich 239fd1d654
Partial atmos refactor (#22521)
* Reduce atmos component queries

* Remove method events

* Cache airtight data

* Make MolesArchived nullable

* Fix airtight cache

* only get tile def once

* Immutable mixtures

* firelock queries

* misc

* misc cleanup

* Trim disconnected tiles

* Fix merge issues and bugs

* Why does the PR keep increasing in scope

* debug overlay

* Fix bugs

* Fix test, remove unused events

* Add setmapatmos command

* Fix overlays

* Add map check

* A

* Resolve conflicts with #26102

* Remove some obsolete methods

(cherry picked from commit 18a35e7e83b2b71ee84b054d44d9ed5e595dd618)
2024-03-24 00:14:24 +01:00
..
ClusterGrenadeSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
ExplosionGridTileFlood.cs Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
ExplosionSpaceTileFlood.cs Remove Explicit GridId References (#8315) 2022-06-12 11:54:41 +10:00
ExplosionSystem.Airtight.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
ExplosionSystem.CVars.cs Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
ExplosionSystem.GridMap.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
ExplosionSystem.Processing.cs Partial atmos refactor (#22521) 2024-03-24 00:14:24 +01:00
ExplosionSystem.TileFill.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
ExplosionSystem.Visuals.cs Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00
ExplosionSystem.cs Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-24 00:07:58 +01:00
ExplosionTileFlood.cs Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
SmokeOnTriggerSystem.cs Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-17 14:46:35 +01:00
TriggerSystem.Mobstate.cs Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00
TriggerSystem.OnUse.cs Add popup message for activating trigger with hand (#24858) 2024-02-08 12:27:10 +01:00
TriggerSystem.Proximity.cs Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
TriggerSystem.Signal.cs Device Linking and better linking ui (#13645) 2023-05-07 16:07:24 +10:00
TriggerSystem.TimedCollide.cs Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
TriggerSystem.Voice.cs Voice trigger fixes, death acidifier typos (#24941) 2024-03-05 09:44:49 +01:00
TriggerSystem.cs Fix: Grenades don't make trigger sound (#25321) 2024-02-18 23:36:01 +01:00
TwoStageTriggerSystem.cs Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00