Add Angle datafield to `ProjectileComponent`. It allows to change the angle of the fired projectile |
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|---|---|---|
| .. | ||
| Marker | ||
| Melee | ||
| Misc | ||
| Ranged | ||
| Reflect | ||
Add Angle datafield to `ProjectileComponent`. It allows to change the angle of the fired projectile |
||
|---|---|---|
| .. | ||
| Marker | ||
| Melee | ||
| Misc | ||
| Ranged | ||
| Reflect | ||