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ActivatableUIRequiresPowerSystem.cs
Predict ActivatableUIRequiresPower ( #28405 )
2024-06-01 17:38:43 +02:00
ApcSystem.cs
Fix bugs resulting in quantum APC visual states ( #29475 )
2024-07-25 01:53:30 +02:00
BatterySystem.cs
Remove all obsolete BatteryComponent method calls ( #25871 )
2024-03-07 01:52:46 +01:00
CableMultitoolSystem.cs
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
CableSystem.Placer.cs
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-24 00:13:35 +01:00
CableSystem.cs
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-24 00:13:35 +01:00
CableVisSystem.cs
Atmos device performance improvements ( #26493 )
2024-04-07 14:14:34 +02:00
ChargerSystem.cs
fix(ChargerSystem): Don't show battery level twice. ( #30625 )
2024-08-09 18:24:29 +01:00
ExtensionCableSystem.cs
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
PowerMonitoringConsoleSystem.cs
move gamerule components to shared ( #28572 )
2024-08-09 19:42:00 +01:00
PowerNetConnectorSystem.cs
Replace Component.OnRemove with ComponentRemove event subscriptions ( #21072 )
2023-10-20 15:30:20 +02:00
PowerNetSystem.cs
Remove all Assigned Values that are Never Used ( #30110 )
2024-08-09 17:50:58 +01:00
PowerReceiverSystem.cs
Make the powered examine text fully client predicted ( #30441 )
2024-08-09 18:12:12 +01:00
RiggableSystem.cs
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
StaticPowerSystem.cs
LatheSystem independently of energy ( #30148 )
2024-08-09 17:50:33 +01:00