Access is now done through a list of access lists, instead of the necessary/sufficient system that was extremely confusing. Added a "deny" list so you can screw over sec. Cleaned the API up so it all uses sets and such. PDA now relays access read-only to fix edge cases. |
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|---|---|---|
| .. | ||
| Chat | ||
| Chemistry | ||
| GameObjects | ||
| GameTicking | ||
| PDA | ||
| IAccess.cs | ||
| IMoMMILink.cs | ||
| IServerNotifyManager.cs | ||
| IServerPreferencesManager.cs | ||