Delta-v/Content.Shared
deltanedas b11fdd5f0b
network airlock AutoClose (#32124)
* network airlock AutoClose

* least stupid language

* great language

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-14 10:51:51 +10:00
..
APC Implement Equals for ApcBoundInterfaceState (#27965) 2024-05-13 14:05:37 +10:00
Abilities Goliath mob (#30839) 2024-08-18 12:22:36 -04:00
Access feat: now when research is unlocked in console, approver of reasearch is radio-ed too (#31170) 2024-09-03 23:01:38 +10:00
ActionBlocker Station AI (#30944) 2024-08-28 10:57:12 +10:00
Actions Action stuff (#31305) 2024-08-25 22:43:31 +10:00
Administration Namespace cleanup around Mind Roles (#30965) 2024-08-15 20:26:57 +02:00
Alert Replace IClickAlert with events (#30728) 2024-08-07 15:15:35 +10:00
AlertLevel Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ame The real AME nerf (#29587) 2024-07-08 00:27:52 +10:00
Anomaly Create Generic DamageOnInteract/Attacked Comps/Systems (#30244) 2024-08-09 15:32:41 +10:00
Antag Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Arcade Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Armor Replaced some AddMarkups with AddMarkupOrThrow (#30632) 2024-08-11 13:06:33 +10:00
Atmos Hivelord mob (#31322) 2024-09-11 09:52:27 -04:00
Audio Ambient music rules refactor (#29921) 2024-07-14 23:58:48 +10:00
BarSign Selectable Bar Signs (#29068) 2024-07-01 02:20:57 +10:00
Beam Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Bed Add Galoshes slowdown over slippery surfaces (#30967) 2024-08-23 19:59:51 +10:00
Beeper Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
Bible Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Blocking Replaced some AddMarkups with AddMarkupOrThrow (#30632) 2024-08-11 13:06:33 +10:00
Body replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-04 15:38:53 +10:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Bql Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Buckle Add a bool to disable buckling on InteractHand (#30001) 2024-08-25 19:09:51 +02:00
Burial Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
CCVar Removal of Maxcaps via cvar (#31437) 2024-09-11 00:05:12 +02:00
Cabinet Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Camera Allow `zoom` command to modify an eye's PVS range (#29245) 2024-07-03 16:44:55 +10:00
CardboardBox Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Cargo feat: now when research is unlocked in console, approver of reasearch is radio-ed too (#31170) 2024-09-03 23:01:38 +10:00
CartridgeLoader News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Chasm Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Chat Add codeword highlighting (#30092) 2024-08-23 11:14:38 +02:00
Chemistry Add ReagentWhitelist to Injector component and system (#28262) 2024-09-12 13:29:11 +03:00
Climbing Station AI (#30944) 2024-08-28 10:57:12 +10:00
Clock Watches (#29550) 2024-07-13 16:09:19 +10:00
Cloning Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Clothing Update ClothingSpeedModifierSystem.cs (#29994) 2024-08-28 11:28:24 +02:00
Cluwne Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CombatMode Lets Hamlet Dance (#30478) 2024-07-29 19:48:28 -07:00
Communications -fixed Broadcast button never enabling (#26750) 2024-04-05 13:29:21 -04:00
Computer ECS ComputerVisualizer (#13289) 2023-01-15 00:01:47 -04:00
Configurable Station AI (#30944) 2024-08-28 10:57:12 +10:00
Construction Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
ContainerHeld AutoCompState + ItemToggle fixes (#23422) 2024-01-03 17:24:02 +11:00
Containers ContainerComp fix (#31434) 2024-08-26 01:22:01 +10:00
Contraband Contraband Review Pass - The Threequel (#30970) 2024-08-15 20:52:46 +02:00
Conveyor Fix conveyor mispredicts (#28157) 2024-06-18 22:11:36 +10:00
Coordinates Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Crayon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
CriminalRecords fix ninja hacking not affecting sechud (#28021) 2024-05-16 16:51:06 -04:00
Cuffs Fix(CuffableSystem): Check if cuffs can be transferred(dropped) (#30465) 2024-08-09 16:26:04 +10:00
Damage Hivelord mob (#31322) 2024-09-11 09:52:27 -04:00
Dataset Fix off-by-one error in LocalizedDatasetPrototype (#28366) 2024-05-28 23:37:03 -04:00
Decals Fix decal megadiffs (#30732) 2024-08-09 15:47:23 +10:00
Defusable Hardbombs & Defusables (#15380) 2023-09-11 18:42:38 -07:00
Destructible Mining Rebalance (#30920) 2024-08-16 11:43:54 +10:00
DeviceLinking Rejig device link sink & source startup & shutdown (#29035) 2024-06-20 01:03:32 +10:00
DeviceNetwork Code cleanup: radio jammer (#29052) 2024-06-20 01:13:40 +10:00
Devour Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
Dice Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Directions Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00
DisplacementMap Displacement maps big update (#30093) 2024-07-23 12:04:09 +03:00
Disposal Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
DoAfter Fix for stripping doafters (#30821) 2024-08-09 22:02:06 +10:00
Doors network airlock AutoClose (#32124) 2024-09-14 10:51:51 +10:00
DragDrop Climbing refactor (#20516) 2023-10-10 16:41:11 -07:00
Dragon Content changes for entity categories PR (#27232) 2024-06-02 14:08:15 +10:00
DrawDepth Cobwebs (#19623) 2023-09-09 23:37:56 -04:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-03 03:12:08 +10:00
Drugs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Drunk Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Emag Fix borg becoming emag immune if emag attempted with panel closed. (#23729) 2024-01-10 17:01:38 -05:00
Emoting Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Emp Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Ensnaring Replace IClickAlert with events (#30728) 2024-08-07 15:15:35 +10:00
EntityEffects Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
EntityList Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
EntityTable Infer type for EntSelector (#30856) 2024-08-10 10:17:45 -04:00
Entry Add a way for bulk abstracting prototypes (#24140) 2024-01-16 21:39:14 -08:00
Eui Fix error when the client gets an Eui state message before its open message (#23610) 2024-01-14 20:18:45 +11:00
Examine Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Exchanger Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Execution Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
Explosion Add guidebook protodata tag: embed prototype values in guidebook text (#27570) 2024-09-12 13:31:56 +03:00
Eye telescreen and television require vision + Move eye to shared (#30260) 2024-07-22 19:33:41 -07:00
Fax add(FaxComponent): Allows for setting defaults in the component. (#30484) 2024-08-09 15:54:08 +10:00
FixedPoint Added fixedpoint 4 (#29834) 2024-07-22 14:07:31 -07:00
Flash Flash overlay rework and bugfixes (#27369) 2024-06-02 00:17:53 -04:00
Fluids Make mobs without hands unable to spill jugs (#31438) 2024-09-09 14:02:15 +03:00
Foldable Dragdrop fold rollerbed (#30002) 2024-08-07 19:19:10 +10:00
Follower Make followed session-specific (#30770) 2024-08-11 12:26:32 +10:00
Forensics Better DNA forensics & ReagentData (#26699) 2024-08-09 09:27:27 +10:00
Friction Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Friends fix fish petting misprediction (#30175) 2024-07-20 13:23:46 +10:00
GameTicking Move GameTicker.RoundDuration to Shared (#29425) 2024-06-28 22:42:58 -04:00
GameWindow Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Gateway Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00
Ghost Namespace cleanup around Mind Roles (#30965) 2024-08-15 20:26:57 +02:00
GhostKick Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Gibbing Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Glue Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
Gravity Station Anchor (#26098) 2024-08-31 10:40:28 -04:00
GridPreloader New event: Approaching unknown shuttle (#24490) 2024-05-10 04:35:59 -07:00
Guardian Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Guidebook Add guidebook protodata tag: embed prototype values in guidebook text (#27570) 2024-09-12 13:31:56 +03:00
HUD Move HUD options to general options tab (#22884) 2023-12-22 23:32:56 -07:00
Hands Station AI (#30944) 2024-08-28 10:57:12 +10:00
HealthExaminable Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Holiday Automatic holiday sprites (#22929) 2023-12-24 23:52:43 -07:00
HotPotato Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Humanoid Long human ears (#30490) 2024-08-21 17:44:43 -06:00
IconSmoothing randomize iconSmoothing (#28158) 2024-07-19 18:13:35 +10:00
IdentityManagement feat: now when research is unlocked in console, approver of reasearch is radio-ed too (#31170) 2024-09-03 23:01:38 +10:00
IgnitionSource Move IgnitionEvent to shared (#30985) 2024-09-02 02:27:13 +02:00
Implants Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
Info Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752) 2024-06-15 00:41:25 -04:00
Input Add keybinds for rotating and flipping objects (#30540) 2024-08-13 23:36:41 +10:00
Instruments Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Interaction Station AI (#30944) 2024-08-28 10:57:12 +10:00
Internals Replace IClickAlert with events (#30728) 2024-08-07 15:15:35 +10:00
Inventory Add Galoshes slowdown over slippery surfaces (#30967) 2024-08-23 19:59:51 +10:00
IoC Slight localization func cleanup (#11380) 2022-10-18 19:51:18 -07:00
Item Mineral Scanner (#31390) 2024-09-07 00:05:53 +10:00
Jittering Reagent grinder jittering (#24190) 2024-01-17 06:14:32 -07:00
Kitchen Add Donk Co. microwave board to Combat Bakery Kit (#31239) 2024-09-02 15:49:00 +02:00
Labels Fix unlabeled jugs in ChemVend (#29178) 2024-06-23 19:31:34 +02:00
Lathe reduce lathe recipe copy pasta (#31515) 2024-08-29 15:36:29 -04:00
Light Station AI (#30944) 2024-08-28 10:57:12 +10:00
Lightning Tesla (#21124) 2023-12-28 13:11:50 +00:00
Localizations add 👷 JobCondition system for reagents (#29023) 2024-06-15 17:36:25 -04:00
Lock Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Lube Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
MachineLinking Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Magic Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
MagicMirror Make magic mirror do-after longer, add popups to notify the target (#30366) 2024-07-30 12:17:27 +10:00
MapText Implement map text (#28705) 2024-06-09 15:18:54 -04:00
Mapping Add mapping editor (#23427) 2024-08-04 13:31:45 +10:00
Maps Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
MassMedia Save unpublished news articles (#31491) 2024-09-09 13:38:49 -06:00
Materials Returned functionality to industrial reagent grinders (#31903) 2024-09-07 17:47:02 -06:00
Maths Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Mech Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Medical Change suit sensors on other players (#29668) 2024-08-11 19:04:42 +10:00
MedicalScanner Whisper bleed update v3 (#25434) 2024-02-26 16:26:46 -07:00
Mind Station AI (#30944) 2024-08-28 10:57:12 +10:00
Mindshield/Components Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 16:14:07 +10:00
Mining Mineral Scanner (#31390) 2024-09-07 00:05:53 +10:00
Mobs Add Snails (#30765) 2024-09-03 12:33:44 +02:00
Module Removes unused "ModuleManager" (#11918) 2022-10-14 13:11:19 -07:00
Morgue Morgue system refactor remove unused VVs and into Entity (#31835) 2024-09-04 17:30:21 +02:00
MouseRotator Fix MouseRotator on rotated grids (#29663) 2024-07-02 23:04:15 +10:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement movercontroller namespace (#31749) 2024-09-12 22:01:36 +02:00
NPC Station AI (#30944) 2024-08-28 10:57:12 +10:00
NameIdentifier Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
NameModifier Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
Ninja Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
NodeContainer Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Nuke Nuke fancification (#25297) 2024-02-15 16:26:45 -08:00
NukeOps Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 16:14:07 +10:00
Nutrition Add extradimensional orange, holymelon, meatwheat, worldpeas mutations (#27624) 2024-09-14 00:02:54 +10:00
Objectives Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Overlays Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 16:14:07 +10:00
PAI Replace ProtoId<EntityPrototype> uses with EntProtoId (#29892) 2024-07-11 02:01:30 +02:00
PDA Adding PAI Slot to PDA (#21086) 2024-01-04 05:56:14 -07:00
Paper Move PaperSystem to Shared (#30592) 2024-08-05 14:23:23 +10:00
Parallax biome flexibility changes (#28017) 2024-05-14 23:27:25 -04:00
Payload Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Physics Roundstart Grappling Gun (#31737) 2024-09-01 22:33:25 -06:00
Pinpointer remove UntrackedMapBoundUserInterface (#30752) 2024-08-09 15:24:49 +10:00
Placeable Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Players Add job whitelist system (#28085) 2024-06-01 05:08:31 -07:00
Plunger Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Pointing Travelling pointing arrows, brains can no longer point (#24864) 2024-02-03 19:09:20 +11:00
Points Remove cloneData parameter from AutoNetworkedField (#20596) 2023-09-30 15:14:16 +10:00
Polymorph Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
Popups Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231) 2024-04-22 13:57:13 +10:00
Power Add guidebook protodata tag: embed prototype values in guidebook text (#27570) 2024-09-12 13:31:56 +03:00
PowerCell Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Prayer Prayable datafield typo (#28622) 2024-06-05 10:32:58 +03:00
Preferences Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Procedural Mining Asteroid Treasure Vaults (#31638) 2024-09-10 21:33:41 -06:00
Projectiles Fix Pacified Damage Dealing Thrown Objects (#31183) 2024-08-19 13:56:40 +02:00
Prototypes Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
ProximityDetection item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Prying Firelocks are no longer pryable by hand if they are powered (#29221) 2024-06-22 10:49:50 -07:00
Puppet Turn interaction related attempt events into structs (#29168) 2024-06-19 00:30:41 +10:00
RCD Update RCDSystem.cs to not use Component.Owner (#29940) 2024-07-12 19:20:41 +10:00
Radiation Set enabled on RadiationSourceComponent to true by default (#22259) 2023-12-08 23:10:00 -05:00
Radio Localization of encryption keys (#30172) 2024-07-20 19:14:41 +03:00
Random Entity Tables (EntitySpawnEntry replacement) (#30579) 2024-08-09 22:12:40 -04:00
RatKing Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
ReagentSpeed make lube speed up lathes (#25515) 2024-05-07 14:20:43 -04:00
Rejuvenate Event-ify Rejuvenate (#11145) 2022-09-15 03:30:56 +10:00
Remotes Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Repairable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Research Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Resist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Respawn Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Revenant fix: Check revenant ability costs correctly (#32050) 2024-09-10 19:07:07 -04:00
Revolutionary Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 16:14:07 +10:00
Robotics remove robotics console emag checking, make it a bit fairer (#27876) 2024-06-16 23:30:10 -04:00
Roles don't apply traits for borg and ai (#31990) 2024-09-12 13:36:41 +03:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
Rounding Improved output distribution of RoundToLevels (#25026) 2024-02-08 10:37:24 +11:00
SMES Resolves SmesVisualizer is Obsolete (#13899) 2023-05-07 13:43:41 +10:00
SSDIndicator Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 16:14:07 +10:00
Salvage Lite Magnet Rebalancing (#31726) 2024-09-01 22:36:28 -06:00
Sandbox Turn SandboxManager into a system (#6867) 2022-02-23 17:00:30 -07:00
Security Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 16:14:07 +10:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Shuttles Reapply "FTL + AI fixes (#31952)" (#31968) (#32094) 2024-09-12 14:08:54 +10:00
Silicons Station AI has their name displayed in announcements now. (#31802) 2024-09-04 00:05:02 +02:00
Singularity ContainmentFieldComponent's garbage destruction can now be disabled (#29376) 2024-06-23 11:34:32 -04:00
Slippery Add Galoshes slowdown over slippery surfaces (#30967) 2024-08-23 19:59:51 +10:00
Smoking Converted BurnState Visualizer (#15661) 2023-04-29 19:09:11 +10:00
Solar Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Sound Predict EmitSoundOnUIOpen (#31464) 2024-08-26 17:40:14 +10:00
Spawning Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
Species Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Speech Emotes Menu (#26702) 2024-04-28 21:38:23 -07:00
Spider Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Spillable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SprayPainter Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Spreader metal foam grenades (#29428) 2024-07-08 00:26:58 +10:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-03 17:39:00 -07:00
Stacks Make printing from ore procecssors slightly more bearable (#31074) 2024-08-17 15:12:55 +10:00
Standing Improve buckling's interactions with standing state (#29741) 2024-07-07 16:20:53 +10:00
Station Station AI (#30944) 2024-08-28 10:57:12 +10:00
StationRecords Record deletion (#27883) 2024-05-12 17:07:54 +02:00
StatusEffect Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
StatusIcon Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 16:14:07 +10:00
Stealth Content changes for engine exception tolerance PR (#27455) 2024-04-29 18:43:15 +10:00
StepTrigger Fixes Borgs and Syndicats getting hurt by glass shards and other things + honkbot slipping 2 (#31011) 2024-09-11 04:12:08 +02:00
Sticky full sticky prediction (#30230) 2024-08-09 09:36:15 +10:00
Storage Make storage implant closable using the action again (#31381) 2024-08-24 11:31:02 +10:00
Store feat: #26107 uplink discounts for traitors (no nukies for now) (#26297) 2024-09-05 22:12:39 +10:00
StoreDiscount/Components feat: #26107 uplink discounts for traitors (no nukies for now) (#26297) 2024-09-05 22:12:39 +10:00
StoryGen Convert story generation to use LocalizedDatasets (#28402) 2024-05-30 14:49:12 +03:00
Strip Adding shock collar and electropack (#30529) 2024-08-15 10:30:39 -04:00
Stunnable Goliath mob (#30839) 2024-08-18 12:22:36 -04:00
SubFloor Turn interaction related attempt events into structs (#29168) 2024-06-19 00:30:41 +10:00
SurveillanceCamera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Swab Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tabletop Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Tag Cleans up tag system (#28272) 2024-06-02 11:11:19 +10:00
Teleportation Teleporting while pulling crash fix (#31787) 2024-09-04 18:44:10 +02:00
Temperature Add slowdown to low temperatures (#29692) 2024-08-05 18:07:02 +10:00
TextScreen Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Thief New Thief minor antagonist (#21520) 2023-12-24 02:58:28 -07:00
Throwing Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent (#30193) 2024-07-20 18:06:52 +10:00
Tiles Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Timing fix(UseDelaySystem): Use safe method to index into dictionary (#31135) 2024-08-19 20:49:40 -04:00
Tips Tippy, the helpful hint clown! (#26767) 2024-04-28 21:38:16 -07:00
Toggleable item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Toilet Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Tools Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Traits Fix unlimited MaxTraitPoints for traits (#29600) 2024-06-30 14:28:49 +10:00
Trigger Adds portable flasher (#4523) 2022-02-07 02:59:41 +11:00
Udder Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
UserInterface Station AI (#30944) 2024-08-28 10:57:12 +10:00
Vapor Space cleaner buffs (#15779) 2023-05-02 00:25:33 +10:00
VendingMachines Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Verbs Station AI (#30944) 2024-08-28 10:57:12 +10:00
VoiceMask voicemask can select speech verb (#25768) 2024-03-28 17:36:43 +11:00
Voting Add vote logs (#14139) 2023-02-17 01:29:44 +01:00
Wagging Emotes Menu (#26702) 2024-04-28 21:38:23 -07:00
Wall Network WallMountComponent (#30837) 2024-08-10 11:08:56 +10:00
Weapons Hivelord mob (#31322) 2024-09-11 09:52:27 -04:00
Weather Weather fix (#30857) 2024-08-26 01:20:47 +10:00
Whistle Whistle for security (second try) (#23945) 2024-01-12 01:05:28 -07:00
Whitelist prevent borgs unlocking eachother and robotics console (#27888) 2024-07-25 13:54:51 +10:00
Wieldable tweak(GunRequiresWield): State the requirement for gun wielding in the description. (#30301) 2024-07-24 08:33:14 -04:00
Wires Station AI (#30944) 2024-08-28 10:57:12 +10:00
Xenoarchaeology SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers (#26545) 2024-04-21 12:09:26 -04:00
Zombies Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 16:14:07 +10:00
Content.Shared.csproj Remove some wayward folder includes in the `csproj` (#31244) 2024-08-22 13:19:29 -04:00
Content.Shared.csproj.DotSettings Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
SharedArrayExtension.cs Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00