* Update DamageableSystem to modern standards * DamageContainerId -> DamageContainerID with lint flag * Replace strings with protoids * Make CVar subscription declarations all consistently whitespaced * ChangeDamage -> TryChangeDamage, cope with C# jank * Revert event signature changes * Restore a comment * Re-add two queries * Init the queries * Use appearanceQuery in DamageChanged * Use damageableQuery in TryChangeDamage * Use damageableQuery in SetDamageModifierSetId * Final cleanup, fix sandboxing * Rectify ExplosionSystem:::ProcessEntity's call to TryChangeDamage * Re-organize DamageableSystem * first big fuck you breaking change. * THATS A LOT OF DAMAGE!!! * Fix test fails * test fixes 2 * push it --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com> |
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| .. | ||
| Prototypes | ||
| TypingIndicator | ||
| V2 | ||
| ChatChannel.cs | ||
| ChatChannelExtensions.cs | ||
| ChatSelectChannel.cs | ||
| EmotesEvents.cs | ||
| ISharedChatManager.cs | ||
| MsgChatMessage.cs | ||
| MsgDeleteChatMessagesBy.cs | ||
| SharedChatEvents.cs | ||
| SharedChatSystem.Emote.cs | ||
| SharedChatSystem.cs | ||
| SharedSuicideSystem.cs | ||