Delta-v/Content.Server/Objectives/Systems/PickObjectiveTargetSystem.cs

96 lines
3.0 KiB
C#

using Content.Server._DV.Objectives.Components; // DeltaV
using Content.Server.Objectives.Components;
using Content.Shared.Mind;
using Content.Shared.Objectives.Components;
namespace Content.Server.Objectives.Systems;
/// <summary>
/// Handles assinging a target to an objective entity with <see cref="TargetObjectiveComponent"/> using different components.
/// These can be combined with condition components for objective completions in order to create a variety of objectives.
/// </summary>
public sealed class PickObjectiveTargetSystem : EntitySystem
{
[Dependency] private readonly TargetObjectiveSystem _target = default!;
[Dependency] private readonly SharedMindSystem _mind = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PickSpecificPersonComponent, ObjectiveAssignedEvent>(OnSpecificPersonAssigned);
SubscribeLocalEvent<PickRandomPersonComponent, ObjectiveAssignedEvent>(OnRandomPersonAssigned);
}
private void OnSpecificPersonAssigned(Entity<PickSpecificPersonComponent> ent, ref ObjectiveAssignedEvent args)
{
// invalid objective prototype
if (!TryComp<TargetObjectiveComponent>(ent.Owner, out var target))
{
args.Cancelled = true;
return;
}
// target already assigned
if (target.Target != null)
return;
if (args.Mind.OwnedEntity == null)
{
args.Cancelled = true;
return;
}
var user = args.Mind.OwnedEntity.Value;
if (!TryComp<TargetOverrideComponent>(user, out var targetComp) || targetComp.Target == null)
{
args.Cancelled = true;
return;
}
// DeltaV - TargetObjectiveImmune
if (HasComp<TargetObjectiveImmuneComponent>(targetComp.Target))
{
args.Cancelled = true;
return;
}
// END DeltaV
_target.SetTarget(ent.Owner, targetComp.Target.Value);
}
private void OnRandomPersonAssigned(Entity<PickRandomPersonComponent> ent, ref ObjectiveAssignedEvent args)
{
// invalid objective prototype
if (!TryComp<TargetObjectiveComponent>(ent, out var target))
{
args.Cancelled = true;
return;
}
// target already assigned
if (target.Target != null)
return;
// couldn't find a target :(
if (_mind.PickFromPool(ent.Comp.Pool, ent.Comp.Filters, args.MindId) is not {} picked)
{
args.Cancelled = true;
return;
}
// DeltaV - TargetObjectiveImmune
// Pretty much just a back-up check. Ideally, we should have filtered out all the minds
// with this comp with the mind filter TargetObjectiveMindFilter.
if (HasComp<TargetObjectiveImmuneComponent>(picked))
{
args.Cancelled = true;
return;
}
// END DeltaV
_target.SetTarget(ent, picked, target);
}
}