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BlackAndWhiteOverlay.cs
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Add noir glasses (#36923)
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2025-05-01 18:07:47 -04:00 |
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BlackAndWhiteOverlaySystem.cs
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Add noir glasses (#36923)
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2025-05-01 18:07:47 -04:00 |
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EntityHealthBarOverlay.cs
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Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
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2024-08-09 16:14:07 +10:00 |
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EquipmentHudSystem.cs
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make RefreshOverlay default to the player session (#32354)
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2025-01-30 16:09:25 +11:00 |
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ShowCriminalRecordIconsSystem.cs
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Cleans up StatusIconSystem and fixing some bugs (#28270)
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2024-06-03 12:12:21 -04:00 |
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ShowHealthBarsSystem.cs
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make RefreshOverlay default to the player session (#32354)
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2025-01-30 16:09:25 +11:00 |
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ShowHealthIconsSystem.cs
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make RefreshOverlay default to the player session (#32354)
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2025-01-30 16:09:25 +11:00 |
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ShowHungerIconsSystem.cs
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Cleans up StatusIconSystem and fixing some bugs (#28270)
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2024-06-03 12:12:21 -04:00 |
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ShowJobIconsSystem.cs
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Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
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2024-08-09 16:14:07 +10:00 |
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ShowMindShieldIconsSystem.cs
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Fake mindshield componentry and Implanter (#34079)
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2025-01-27 18:37:46 -08:00 |
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ShowSyndicateIconsSystem.cs
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Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
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2024-08-09 16:14:07 +10:00 |
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ShowThirstIconsSystem.cs
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Hunger and thirst huds fix (#32832)
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2024-11-05 17:58:23 +01:00 |
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StencilOverlay.RestrictedRange.cs
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Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
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2024-06-02 14:07:41 +10:00 |
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StencilOverlay.Weather.cs
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Roof data rework (#35388)
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2025-02-23 18:23:00 +11:00 |
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StencilOverlay.cs
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MapManager warning cleanup client edition (#36766)
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2025-05-15 01:38:51 +02:00 |
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StencilOverlaySystem.cs
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Replace obsolete GetTilesIntersecting methods (#32455)
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2024-12-01 12:56:47 +11:00 |