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ChemMasterSystem.cs
Predict Labels ( #36406 )
2025-04-10 22:19:48 -07:00
ChemistryGuideDataSystem.cs
Add ability for +VVEDIT users to scale damage/healing in the game ( #35255 )
2025-02-18 08:28:42 +01:00
DeleteOnSolutionEmptySystem.cs
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem ( #30084 )
2024-09-02 13:26:04 +02:00
HypospraySystem.cs
Make container draw disableble for mob-affecting Hyposprays ( #30683 )
2025-05-07 16:43:47 -04:00
InjectorSystem.cs
Fix solution visualization after drawing with a whitelist ( #36657 )
2025-04-29 09:18:07 -04:00
ReactionMixerSystem.cs
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem ( #30084 )
2024-09-02 13:26:04 +02:00
ReagentDispenserSystem.cs
Make reagent dispensers gridinv-based instead of pseudo-listinv ( #34205 )
2025-05-09 23:49:05 -04:00
SolutionContainerMixerSystem.cs
Power stuff ( #31314 )
2024-08-25 22:18:42 +10:00
SolutionHeaterSystem.cs
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem ( #30084 )
2024-09-02 13:26:04 +02:00
SolutionInjectOnEventSystem.cs
Extracts magic strings from Tag calls ( #36305 )
2025-04-04 20:20:19 -04:00
SolutionInjectWhileEmbeddedSystem.cs
Fix 38 non-obsolete warnings ( #33794 )
2025-02-11 20:59:50 +11:00
SolutionPurgeSystem.cs
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem ( #30084 )
2024-09-02 13:26:04 +02:00
SolutionRandomFillSystem.cs
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem ( #30084 )
2024-09-02 13:26:04 +02:00
SolutionRegenerationSystem.cs
Clean up solution regen and drain comps ( #29777 )
2024-09-19 12:17:13 +10:00
TransformableContainerSystem.cs
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem ( #30084 )
2024-09-02 13:26:04 +02:00
VaporSystem.cs
Fix spray nozzle not cleaning reagents properly ( #35950 )
2025-04-19 22:41:24 -04:00