* Refactor disarms - Move client stuff to shared - Cleanup a bunch of stuff - Ref events - Fix the swing sound mispredict (I noticed it on target dummies). * Revert this change * minor review * Rebiew --------- Co-authored-by: Milon <milonpl.git@proton.me> |
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| .. | ||
| ActionAttemptEvent.cs | ||
| ActionComponentChangeEvent.cs | ||
| ActionPerformedEvent.cs | ||
| ActionUpgradeEvent.cs | ||
| DisarmAttemptEvent.cs | ||
| EggLayInstantActionEvent.cs | ||
| FireStarterActionEvent.cs | ||
| GetActionDataEvent.cs | ||
| InvisibleWallActionEvent.cs | ||
| ValidateActionEntityTargetEvent.cs | ||
| ValidateActionEntityWorldTargetEvent.cs | ||
| ValidateActionWorldTargetEvent.cs | ||