Delta-v/Content.Shared/Actions/Events
metalgearsloth 8ab0e59db6
Refactor disarms (#36546)
* Refactor disarms

- Move client stuff to shared
- Cleanup a bunch of stuff
- Ref events
- Fix the swing sound mispredict (I noticed it on target dummies).

* Revert this change

* minor review

* Rebiew

---------

Co-authored-by: Milon <milonpl.git@proton.me>
2025-04-19 11:38:22 +10:00
..
ActionAttemptEvent.cs make suicide actions require confirming (#24609) 2024-03-01 13:48:43 +11:00
ActionComponentChangeEvent.cs Action stuff (#31305) 2024-08-25 22:43:31 +10:00
ActionPerformedEvent.cs Add ActionPerformedEvent, ActionsSystem.SetIfBiggerCooldown, action id to action events and BackgroundOn field (#27682) 2024-05-10 20:04:01 -04:00
ActionUpgradeEvent.cs Action Upgrade System (#22277) 2023-12-15 02:41:44 -07:00
DisarmAttemptEvent.cs Refactor disarms (#36546) 2025-04-19 11:38:22 +10:00
EggLayInstantActionEvent.cs Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
FireStarterActionEvent.cs Adds Hellspawn (Nar'Sie demon mob) (#20291) 2024-01-04 05:53:15 -07:00
GetActionDataEvent.cs Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
InvisibleWallActionEvent.cs Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
ValidateActionEntityTargetEvent.cs Add events for custom action target validation (#27230) 2024-04-22 01:39:50 -07:00
ValidateActionEntityWorldTargetEvent.cs Add EntityWorldTargetAction (#29819) 2024-08-08 12:47:08 +03:00
ValidateActionWorldTargetEvent.cs Add events for custom action target validation (#27230) 2024-04-22 01:39:50 -07:00