Delta-v/Content.Shared/Throwing
metalgearsloth 60e3d8e507
Fix throwing prediction (#37086)
* Fix throwing prediction

- Disposals is still janky but I think that's disposals in general not being predicted and the disposals throw not being predicted and short-lived.
- Would need to check RMC.
- Couldn't repro the underlying issues however thrown items don't slip anymore so (and we also don't predict their land / stopping anymore so).

* primary constructor

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-03 17:17:30 +02:00
..
BeforeThrowEvent.cs Improve throwing precision (#29726) 2024-07-08 19:03:53 +10:00
LandAtCursorComponent.cs Improve throwing precision (#29726) 2024-07-08 19:03:53 +10:00
LandEvent.cs Fix throwing prediction (#37086) 2025-05-03 17:17:30 +02:00
ThrowAttemptEvent.cs Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent (#30193) 2024-07-20 18:06:52 +10:00
ThrowEvents.cs Damage other on hit player feedback (#18539) 2023-08-02 19:30:04 +10:00
ThrowingAngleComponent.cs Add spear embedding (#18578) 2023-08-04 02:56:39 -06:00
ThrowingSystem.cs Fix throwing prediction (#37086) 2025-05-03 17:17:30 +02:00
ThrownEvent.cs Add gas tanks throw damage (#20035) 2023-12-04 17:32:17 +11:00
ThrownItemComponent.cs Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
ThrownItemSystem.cs Fix throwing prediction (#37086) 2025-05-03 17:17:30 +02:00