..
ActionGunComponent.cs
make dragons breathe fire ( #26746 )
2024-05-07 17:25:41 -07:00
AmmoComponent.cs
Implement some field-level deltas ( #28242 )
2024-12-21 15:54:11 +11:00
AmmoProviderComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
AutoShootGunComponent.cs
Star Wars 14: Shuttle weapon update ( #23644 )
2024-01-21 19:58:40 +11:00
BallisticAmmoProviderComponent.cs
Implement some field-level deltas ( #28242 )
2024-12-21 15:54:11 +11:00
BasicEntityAmmoProviderComponent.cs
Gun + PKA fixes ( #16244 )
2023-05-08 22:37:40 +10:00
BatteryAmmoProviderComponent.cs
Make more fields VV-writeable ( #21754 )
2023-11-19 12:17:53 -08:00
BatteryWeaponFireModesComponent.cs
Sentry turrets - Part 4: The sentry turret and its primary systems ( #35123 )
2025-03-29 12:55:58 -05:00
ChamberMagazineAmmoProviderComponent.cs
Rework the Flare Gun & add a Security Shell Gun. ( #32829 )
2024-11-06 15:27:10 +01:00
ClothingSlotAmmoProviderComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
ContainerAmmoProviderComponent.cs
Add access to gun components ( #30688 )
2024-08-09 17:39:27 +10:00
FlyBySoundComponent.cs
Gun auto state handlers ( #15186 )
2023-04-13 18:08:56 -07:00
GrapplingGunComponent.cs
Grappling gun's ReelRate can be changed ( #30493 )
2024-07-31 00:26:18 +10:00
GunComponent.cs
Implement some field-level deltas ( #28242 )
2024-12-21 15:54:11 +11:00
GunRequiresWieldComponent.cs
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 00:20:45 +01:00
GunWieldBonusComponent.cs
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 00:20:45 +01:00
HitscanBatteryAmmoProviderComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MagazineAmmoProviderComponent.cs
Add access to gun components ( #30688 )
2024-08-09 17:39:27 +10:00
ProjectileBatteryAmmoProviderComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
RechargeBasicEntityAmmoComponent.cs
Hivelord mob ( #31322 )
2024-09-11 09:52:27 -04:00
RechargeCycleAmmoComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
ReflectiveComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
RevolverAmmoProviderComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
SharedAmmoCounterComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
SolutionAmmoProviderComponent.cs
Implement some field-level deltas ( #28242 )
2024-12-21 15:54:11 +11:00
SpeedLoaderComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
TargetedProjectileComponent.cs
Make projectiles not hit crit mobs unless clicked on ( #27905 )
2024-05-11 11:42:11 -04:00
UseDelayOnShootComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00