Delta-v/Content.Shared/Interaction
Leon Friedrich adb7aee831
Fix PlantHolder interactions & InteractionSystem assert (#32874)
2024-10-18 16:40:36 +11:00
..
Components Re-add improved random sentience event (#29123) 2024-08-18 17:41:12 -06:00
Events Add `IsQueuedForDeletion` checks to interaction system (#32526) 2024-10-14 15:13:35 +11:00
ActivateInWorldEvent.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
AfterInteract.cs Remove `IAfterInteract` (#9715) 2022-07-14 21:45:31 +10:00
BeforeInteract.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
ITargetedInteractEventArgs.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
InteractHand.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
InteractUsing.cs Remove `IInteractUsing` (#9718) 2022-07-14 04:42:54 -07:00
InteractionPopupSystem.cs add interaction success/failure events (#32216) 2024-09-19 00:36:44 +02:00
RangedInteract.cs Remove `IAfterInteract` (#9715) 2022-07-14 21:45:31 +10:00
RotateToFaceSystem.cs Partial buckling refactor (#29031) 2024-06-20 01:14:18 +10:00
SharedInteractionSystem.Blocking.cs Re-add improved random sentience event (#29123) 2024-08-18 17:41:12 -06:00
SharedInteractionSystem.Clumsy.cs Separated Bonk functionality and component from ClimbSystem and ClimbComponent (#13635) 2023-01-31 17:33:00 -04:00
SharedInteractionSystem.Relay.cs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
SharedInteractionSystem.cs Fix PlantHolder interactions & InteractionSystem assert (#32874) 2024-10-18 16:40:36 +11:00
SmartEquipSystem.cs Fix quick-swap stacks of items (#32560) 2024-10-02 15:27:01 +10:00